Stephen W. Bailey, F. Pampel, D. Ashmead, Bobby Bodenheimer
{"title":"仅凭听觉线索的空间定位:一项初步研究","authors":"Stephen W. Bailey, F. Pampel, D. Ashmead, Bobby Bodenheimer","doi":"10.1145/2077451.2077487","DOIUrl":null,"url":null,"abstract":"This experiment investigates source point localization using only auditory cues. The idea is to determine how well humans can localize and reason about space using only sound cues, and to determine how different sound cues effect performance in such tasks. The findings from this line of research can be used in enhancing audio in virtual environments. This abstract presents first steps in this direction. The task we study here is: given a point in space near the user plus a sound cue that is modulated by the distance between the users hand and point, how well (quickly) can the user locate the point.","PeriodicalId":89458,"journal":{"name":"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization","volume":"55 1","pages":"124"},"PeriodicalIF":0.0000,"publicationDate":"2011-08-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Spatial localization with only auditory cues: a preliminary study\",\"authors\":\"Stephen W. Bailey, F. Pampel, D. Ashmead, Bobby Bodenheimer\",\"doi\":\"10.1145/2077451.2077487\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This experiment investigates source point localization using only auditory cues. The idea is to determine how well humans can localize and reason about space using only sound cues, and to determine how different sound cues effect performance in such tasks. The findings from this line of research can be used in enhancing audio in virtual environments. This abstract presents first steps in this direction. The task we study here is: given a point in space near the user plus a sound cue that is modulated by the distance between the users hand and point, how well (quickly) can the user locate the point.\",\"PeriodicalId\":89458,\"journal\":{\"name\":\"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization\",\"volume\":\"55 1\",\"pages\":\"124\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-08-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2077451.2077487\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2077451.2077487","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Spatial localization with only auditory cues: a preliminary study
This experiment investigates source point localization using only auditory cues. The idea is to determine how well humans can localize and reason about space using only sound cues, and to determine how different sound cues effect performance in such tasks. The findings from this line of research can be used in enhancing audio in virtual environments. This abstract presents first steps in this direction. The task we study here is: given a point in space near the user plus a sound cue that is modulated by the distance between the users hand and point, how well (quickly) can the user locate the point.