基于深度感知补丁的虚拟视图合成图像消光

P. Buyssens, M. Daisy, D. Tschumperlé, O. Lézoray
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引用次数: 16

摘要

本文提出了一种基于深度辅助补片的补图方法,用于对RGB-D场景合成虚拟视图时出现的孔洞进行去遮挡。在经典的[Criminisi et al. 2004]基于patch的算法的每个关键步骤中加入深度信息,以指导缺失结构和纹理的合成。这些贡献产生了一种新的绘制方法,与最先进的方法相比(在视觉质量和计算负担方面),它更有效,同时只需要一个易于调整的附加参数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Depth-aware patch-based image disocclusion for virtual view synthesis
In this paper we propose a depth-aided patch based inpainting method to perform the disocclusion of holes that appear when synthesizing virtual views from RGB-D scenes. Depth information is added to each key step of the classical patch-based algorithm from [Criminisi et al. 2004] to guide the synthesis of missing structures and textures. These contributions result in a new inpainting method which is efficient compared to state-of-the-art approaches (both in visual quality and computational burden), while requiring only a single easy-to-adjust additional parameter.
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