{"title":"利用数值技术和射线相干性的射线追踪参数表面贴片","authors":"K. Joy, M. Bhetanabhotla","doi":"10.1145/15922.15917","DOIUrl":null,"url":null,"abstract":"A new algorithm for ray tracing parametric surface patches is presented. The method uses quasi-Newton iteration to solve for the ray/surface intersection and utilizes ray-to-ray coherence by using numerical information from adjoining rays as initial approximations to the quasi-Newton algorithm. Techniques based upon object space subdivision are used to insure convergence to the correct interesection point. Examples are given of the use of the algorithm in scenes containing Bézier surface patches. Results show that a significant number of ray/surface intersections on these parametric surface patches can be found using very few iterations, giving a significant computational savings.","PeriodicalId":20524,"journal":{"name":"Proceedings of the 13th annual conference on Computer graphics and interactive techniques","volume":"49 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"1986-08-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"65","resultStr":"{\"title\":\"Ray tracing parametric surface patches utilizing numerical techniques and ray coherence\",\"authors\":\"K. Joy, M. Bhetanabhotla\",\"doi\":\"10.1145/15922.15917\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A new algorithm for ray tracing parametric surface patches is presented. The method uses quasi-Newton iteration to solve for the ray/surface intersection and utilizes ray-to-ray coherence by using numerical information from adjoining rays as initial approximations to the quasi-Newton algorithm. Techniques based upon object space subdivision are used to insure convergence to the correct interesection point. Examples are given of the use of the algorithm in scenes containing Bézier surface patches. Results show that a significant number of ray/surface intersections on these parametric surface patches can be found using very few iterations, giving a significant computational savings.\",\"PeriodicalId\":20524,\"journal\":{\"name\":\"Proceedings of the 13th annual conference on Computer graphics and interactive techniques\",\"volume\":\"49 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1986-08-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"65\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 13th annual conference on Computer graphics and interactive techniques\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/15922.15917\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 13th annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/15922.15917","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Ray tracing parametric surface patches utilizing numerical techniques and ray coherence
A new algorithm for ray tracing parametric surface patches is presented. The method uses quasi-Newton iteration to solve for the ray/surface intersection and utilizes ray-to-ray coherence by using numerical information from adjoining rays as initial approximations to the quasi-Newton algorithm. Techniques based upon object space subdivision are used to insure convergence to the correct interesection point. Examples are given of the use of the algorithm in scenes containing Bézier surface patches. Results show that a significant number of ray/surface intersections on these parametric surface patches can be found using very few iterations, giving a significant computational savings.