流多播协议中可扩展性和可靠性的调度反馈

Julio Cano, Ana Pereira, Luis Oliveira, L. Almeida
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引用次数: 0

摘要

接入互联网的移动设备数量不断增加,产生了新的问题。例如,当许多无线客户端试图访问同一热点中的同一视频流时,必须使用组播传输。然而,组播数据包是不被确认的,在不利的条件下可能会出现很高的丢包率,这可能会危及流的质量。在严重的情况下,丢包可能会影响所有视频帧,导致客户端无法接收到视频流。因此,我们提出了一种新的可靠的多播协议,适合于流媒体应用,也可以扩展到同一接入点下的多个客户端。它使用每个客户端的反馈重复请求机制,并且这些请求由流服务器充分调度。该机制是本文的重点,它还允许区分提供给客户的服务质量,独立地轮询他们的反馈。我们展示了实验和仿真结果,证实了所需的可扩展性和可靠的流,并具有有效的带宽使用。结果还显示,相对于解决相同问题的其他方法,在减少数据包丢失方面具有明显的优势,在数据包恢复方面的好处达到甚至超过一个数量级。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Scheduling feedback for scalability and reliability in a streaming multicast protocol
The number of mobile devices accessing the Internet is continuously increasing, creating new problems. For example, when many wireless clients try to access the same video stream in the same hot spot, multicast transmission must be used. However, multicast packets are unacknowledged and may present a high loss rate under adverse conditions which may jeopardize the quality of the streaming. In a severe scenario, packet losses may affect all video frames, preventing the clients from receiving the video stream at all. Therefore, we propose a novel reliable multicast protocol, tailored to streaming applications, that also scales to many clients under the same access point. It uses a feedback repeat request mechanism per client and such requests are adequately scheduled by the streaming server. This mechanism, which is the focus of this paper, also allows differentiating the quality of service provided to the clients, polling their feedback independently. We show experimental and simulation results that confirm the desired scalability and reliable streaming, with efficient bandwidth usage. The results also show a clear superiority in mitigating lost packets with respect to other approaches to the same problem, with benefits reaching and even going beyond one order of magnitude in packets recovery.
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