信息物理系统中的冲突解决和流化

IF 0.5 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Hassan Motallebi
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引用次数: 0

摘要

为了解决高密度离散事件系统的状态空间爆炸问题,通常采用一些松弛技术。在这些近似(流化)技术中,离散状态变量被建模为实变量。本文主要研究离散Petri网作为混合Petri网的流态化。在这个系统的一些情况下,过渡之间可能会出现冲突,在许多情况下,为每个冲突情况选择适当的冲突解决方案是具有挑战性的。为了解决这个问题,在本文中,对于每种冲突情况,我们给出了具有不同缓冲配置的交互生产者/消费者进程的示例,并解释了每种冲突解决方案背后的合理性。我们试图根据实际系统或离散模型中如何解决冲突来深入了解流化模型中如何确定合适的冲突解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Conflict Resolution and Fluidization in Cyber-Physical Systems
In order to fight against the state space explosion problem in highly populated discrete event systems, some relaxation techniques are commonly used. In these approximation (fluidization) techniques discrete state variables are modeled as real variables. Here in this paper, we focus on the fluidization of discrete Petri nets as hybrid Petri nets. In several situations in this systems, cconflicts may arise among transitions and in many cases choosing the appropriate conflict resolution scheme for each conflict situation is challenging. In order to address this issue, in this paper, for each conflict situation we give examples of interacting producer/consumer processes with different buffering configurations and explain the rationality behind each of these conflict resolution schemes. We try to give insight into how the appropriate conflict resolution scheme in fluidized model can be determined according to how the conflict is resolved in real system or discrete model.
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来源期刊
CiteScore
1.70
自引率
14.30%
发文量
17
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