Scrum: Scrum教学代理导向游戏

L. Marinho, Suelen Regina C. dos Santos, Leonardo Andrade, Bruna Costa Cons, Marcelo Schots, Vera Werneck
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引用次数: 1

摘要

在当前的软件开发中,敏捷方法的使用已经变得至关重要。在现有的方法中,Scrum是主要的方法之一,它被用于管理公司的项目,甚至在软件系统开发的范围之外。考虑到这一主题的相关性以及通过教育性游戏学习通常会获得的成功,人们提出用Scrum来教授Scrum项目的管理。scrum将智能应用于多智能体架构中,该架构是用面向智能体的敏捷方法开发的。本文包含了Scrumie游戏的提案、建模、实现和评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Scrumie: Scrum Teaching Agent Oriented Game
The use of agile methods has become essential in software development at the present time. Among the existing methods, Scrum is one of the major ones, and is used to manage projects in companies, even outside of the scope of software systems development. Considering the relevance of this subject and the success usually obtained in learning through educational games, Scrumie was proposed to teach the management of Scrum projects. Scrumie applies intelligence in multiagent architecture being developed with Agile Passi an agent oriented methodology. This paper contains a proposal, modeling, implementation and evaluation of the Scrumie game.
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