K. Hoshino, Yuki Noguchi, Yuya Nakai, Yoshimasa Ozone, Maki Nakamura
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Predicting the Types of Striking and Thrusting Motions by using Deep Learning
The final goal is to make a "tankendo machine" that is easy to use, safe, fun, and can provide a mechanical competitor for humans. First, deep learning technology was used to install an image processing system that could detect the start (initial motion) of striking and thrusting motions by humans and quickly predict the type of technique used.