一种体立体匹配方法在图像建模中的应用

Qian Chen, G. Medioni
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引用次数: 91

摘要

我们将立体匹配表述为一个极值曲面提取问题。这是通过将视差表面嵌入到一个由具有局部最大相似值的体素组成的体积中来实现的。这个公式自然地实现了相干原则,并允许我们合并大多数已知的全局约束。时间效率是通过以一种从粗到细的方式执行算法来实现的,并且只在最粗的级别上填充整个卷。为了使系统更加实用,我们提出了一种基于基本矩阵的纠偏算法,避免了整个摄像机的校准。我们在标准立体对和我们自己的数据集上给出了结果。从生成的视差图和三维模型两方面对结果进行了定性评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A volumetric stereo matching method: application to image-based modeling
We formulate stereo matching as an extremal surface extraction problem. This is made possible by embedding the disparity surface inside a volume where the surface is composed of voxels with locally maximal similarity values. This formulation naturally implements the coherence principle, and allows us to incorporate most known global constraints. Time efficiency is achieved by executing the algorithm in a coarse-to-fine fashion, and only populating the full volume at the coarsest level. To make the system more practical, we present a rectification algorithm based on the fundamental matrix, avoiding full camera calibration. We present results on standard stereo pairs, and on our own data set. The results are qualitatively evaluated in terms of both the generated disparity maps and the 3-D models.
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