高分辨率颞骨CT数据在体内的膜迷路

Tanioka Hisaya, Tanioka Sayaka
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引用次数: 0

摘要

摘要目的:对内耳力学进行建模和理解的前提是需要精确地创建膜质迷宫。我们将介绍一种半自动方法,用于从高分辨率颞骨CT数据精确重建耳蜗膜迷路。方法:将分割法、透明法、阈值法和不透明曲线法相结合,建立了一种新的成像技术。利用颞骨CT数据实现内耳内无重叠区域的多幅图像同时生成。结果:重建的三维图像改善了活体耳蜗膜迷路的几何形状,真实地反映了耳蜗的生理尺寸。这些生成的膜状结构与先前发表的膜状结构很好地一致,而这种方法在耳蜗膜状迷路方面是最现实的。结论:精确的体绘制依赖于专有的算法,因此会得到不同的结果,图像出现质的差异。对于每个解剖问题,应该使用不同的可视化技术来获得最佳结果。所有的研究人员都可以像视网膜摄像头一样在耳蜗内实时创建活体三维膜迷宫。该技术将应用于锥束CT数据集。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Membranous Labyrinth in vivo from High-Resolution Temporal Bone CT Data
appearance surface rendering, helps complex 3D Abstract Purpose: A prerequisite for the modeling and understanding of the inner ear mechanics needs the accurate created membranous labyrinth. We will present a semi-automated methodology for accurate reconstruction of the membranous labyrinth in the cochlea from high-resolution temporal bone CT data. Method: We created the new imaging technique which was combined with the segmentation methodology, transparent, Thresholding, and opacity curve algorithms. This technique allowed the simultaneous multiple images creating without any overlapping regions in the inner ear has been developed from temporal bone CT data. Results: The reconstructed 3D images improved the in vivo cochlear membranous labyrinth geometry to realistically rep resented physiologic dimensions. These generated membranous structures were in good agreement with the previously published ones, while this approach was the most realistic in terms of the membranous labyrinth in the cochlea. Conclusions: The precise volume rendering depends on proprietary algorithms so that different results can be obtained, and the images appear qualitatively different. For each anatomical question, a different visualization technique should be used to obtain an optimal result. All researchers can create the in vivo 3D membranous labyrinth in the cochlea in real-time like a retinal camera. This technique will be applied to a cone-beam CT dataset.
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