科幻电影中的电影建筑技术

IF 0.1 0 ARCHITECTURE
Hasan Al-Haj, Lena Hosni, Rana Ghannoum
{"title":"科幻电影中的电影建筑技术","authors":"Hasan Al-Haj, Lena Hosni, Rana Ghannoum","doi":"10.54729/plwh7470","DOIUrl":null,"url":null,"abstract":"Cinematic architecture in the broadest terms, portrayed spaces as a scene, where it conceives and reads the built environment in terms of sequences. It explores the effect of futuristic architecture and highlight the significant role of cinematic architecture in the society. Both movies and architecture function as languages, with two components: the signifiers, which are the tangible forms of signs, and the signified, which are the concepts, thoughts, and ideals that the signifiers contain. Unfortunately, the world is experiencing fast changes as a result of the massive rise of technology and capitalism, and the cinema industry plays an important role in displaying these improvements, showing the up - coming future through various science fiction movies, that either operate as an alert system for transformation, with the majority of these depictions viewing futuristic architecture and urban design as a dystopian realm, a lack of how to manage the upcoming issues, and these visions may come to pass. This paper aims to recognize different technological approaches to create the cinematic architecture, presented in the science fiction movies. To achieve this aim, the paper will start with literature review, based on desk research, reviewing previous readings, then the paper will analyze two case studies, which are the Movie of Tron Legacy, 2010, and the Avatar movie, James Cameron, 2009. As a conclusion, a better understanding the link between movie and architecture, it may be a better convey the complex concepts and ambitions for cities through architectural elements and signifiers.","PeriodicalId":29839,"journal":{"name":"Journal of Architecture and Planning -King Saud University","volume":null,"pages":null},"PeriodicalIF":0.1000,"publicationDate":"2022-03-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"TECHNOLOGY OF CINEMATIC ARCHITECTURE IN SCIENCE FICTION MOVIES\",\"authors\":\"Hasan Al-Haj, Lena Hosni, Rana Ghannoum\",\"doi\":\"10.54729/plwh7470\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Cinematic architecture in the broadest terms, portrayed spaces as a scene, where it conceives and reads the built environment in terms of sequences. It explores the effect of futuristic architecture and highlight the significant role of cinematic architecture in the society. Both movies and architecture function as languages, with two components: the signifiers, which are the tangible forms of signs, and the signified, which are the concepts, thoughts, and ideals that the signifiers contain. Unfortunately, the world is experiencing fast changes as a result of the massive rise of technology and capitalism, and the cinema industry plays an important role in displaying these improvements, showing the up - coming future through various science fiction movies, that either operate as an alert system for transformation, with the majority of these depictions viewing futuristic architecture and urban design as a dystopian realm, a lack of how to manage the upcoming issues, and these visions may come to pass. This paper aims to recognize different technological approaches to create the cinematic architecture, presented in the science fiction movies. To achieve this aim, the paper will start with literature review, based on desk research, reviewing previous readings, then the paper will analyze two case studies, which are the Movie of Tron Legacy, 2010, and the Avatar movie, James Cameron, 2009. As a conclusion, a better understanding the link between movie and architecture, it may be a better convey the complex concepts and ambitions for cities through architectural elements and signifiers.\",\"PeriodicalId\":29839,\"journal\":{\"name\":\"Journal of Architecture and Planning -King Saud University\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.1000,\"publicationDate\":\"2022-03-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Architecture and Planning -King Saud University\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.54729/plwh7470\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"ARCHITECTURE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Architecture and Planning -King Saud University","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54729/plwh7470","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ARCHITECTURE","Score":null,"Total":0}
引用次数: 0

摘要

从最广泛的角度来看,电影建筑将空间描绘成一个场景,它根据序列来构思和解读建筑环境。它探讨了未来主义建筑的影响,并突出了电影建筑在社会中的重要作用。电影和建筑都是语言,有两个组成部分:能指,是符号的有形形式;所指,是能指所包含的概念、思想和理想。不幸的是,由于技术和资本主义的大规模崛起,世界正在经历着快速的变化,电影业在展示这些进步方面发挥着重要作用,通过各种科幻电影展示即将到来的未来,这些电影要么作为转型的警报系统,其中大多数描述将未来主义建筑和城市设计视为反乌托邦领域,缺乏如何管理即将到来的问题,这些异象可能会实现。本文旨在识别科幻电影中呈现的电影建筑的不同技术方法。为了实现这一目标,本文将从文献综述开始,基于课桌研究,回顾以前的阅读资料,然后论文将分析两个案例研究,这是2010年的电影《创遗产》和2009年的《阿凡达》电影,詹姆斯·卡梅隆。综上所述,更好地理解电影与建筑之间的联系,可能会更好地通过建筑元素和能指传达城市的复杂概念和抱负。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TECHNOLOGY OF CINEMATIC ARCHITECTURE IN SCIENCE FICTION MOVIES
Cinematic architecture in the broadest terms, portrayed spaces as a scene, where it conceives and reads the built environment in terms of sequences. It explores the effect of futuristic architecture and highlight the significant role of cinematic architecture in the society. Both movies and architecture function as languages, with two components: the signifiers, which are the tangible forms of signs, and the signified, which are the concepts, thoughts, and ideals that the signifiers contain. Unfortunately, the world is experiencing fast changes as a result of the massive rise of technology and capitalism, and the cinema industry plays an important role in displaying these improvements, showing the up - coming future through various science fiction movies, that either operate as an alert system for transformation, with the majority of these depictions viewing futuristic architecture and urban design as a dystopian realm, a lack of how to manage the upcoming issues, and these visions may come to pass. This paper aims to recognize different technological approaches to create the cinematic architecture, presented in the science fiction movies. To achieve this aim, the paper will start with literature review, based on desk research, reviewing previous readings, then the paper will analyze two case studies, which are the Movie of Tron Legacy, 2010, and the Avatar movie, James Cameron, 2009. As a conclusion, a better understanding the link between movie and architecture, it may be a better convey the complex concepts and ambitions for cities through architectural elements and signifiers.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
50.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信