通过行动选择表达人格特质的一种生成方法的实证评价

Julio César Bahamón, R. Young
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引用次数: 16

摘要

有趣且引人注目的角色是有效叙事的重要组成部分。发展良好的角色具有使他们能够显著提高故事可信度和质量的特征。在本文中,我们描述了一项实验的结果,该实验旨在评估基于计划的叙事生成系统,该系统专注于表达人物的故事生成。该系统旨在通过角色在选择实现目标的方法时所做的选择,自动生成显示角色个性特征的叙述。我们的研究结果支持了一个假设,即当观众看到《面具》创作的故事时,他们会将性格特征归因于故事人物,而这些性格特征与驱动人物选择的人格计算模型有显著的相关性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Empirical Evaluation of a Generative Method for the Expression of Personality Traits through Action Choice
The presence of interesting and compelling characters is an essential component of effective narrative. Well-developed characters have features that enable them to significantly enhance the believability and quality of a story. In this paper, we describe the results of an experiment to evaluate a planning-based narrative generation system that focuses on the generation of stories that express character. The system is designed to automatically produce narratives that show character personality traits through the choices characters make when selecting the means by which they achieve their goals. Results from our study support the hypothesis that an audience presented with stories generated by Mask will attribute personality traits to the story characters that have significant correlation with the computational model of personality used to drive the characters' choices.
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