{"title":"在开放式学习机器人中使用感知类来梦想策略","authors":"A. Romero, Blaž Meden, F. Bellas, R. Duro","doi":"10.3233/ica-230707","DOIUrl":null,"url":null,"abstract":"Achieving Lifelong Open-ended Learning Autonomy (LOLA) is a key challenge in the field of robotics to advance to a new level of intelligent response. Robots should be capable of discovering goals and learn skills in specific domains that permit achieving the general objectives the designer establishes for them. In addition, robots should reuse previously learnt knowledge in different domains to facilitate learning and adaptation in new ones. To this end, cognitive architectures have arisen which encompass different components to support LOLA. A key feature of these architectures is to implement a proper balance between deliberative and reactive processes that allows for efficient real time operation and knowledge acquisition, but this is still an open issue. First, objectives must be defined in a domain-independent representation that allows for the autonomous determination of domain-dependent goals. Second, as no explicit reward function is available, a method to determine expected utility must also be developed. Finally, policy learning may happen in an internal deliberative scale (dreaming), so it is necessary to provide an efficient way to infer relevant and reliable data for dreaming to be meaningful. The first two aspects have already been addressed in the realm of the e-MDB cognitive architecture. For the third one, this work proposes Perceptual Classes (P-nodes) as a metacognitive structure that permits generating relevant “dreamt” data points that allow creating “imagined” trajectories for deliberative policy learning in a very efficient way. The proposed structure has been tested by means of an experiment with a real robot in LOLA settings, where it has been shown how policy dreaming is possible in such a challenging realm.","PeriodicalId":50358,"journal":{"name":"Integrated Computer-Aided Engineering","volume":null,"pages":null},"PeriodicalIF":5.8000,"publicationDate":"2023-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Using perceptual classes to dream policies in open-ended learning robotics\",\"authors\":\"A. Romero, Blaž Meden, F. Bellas, R. Duro\",\"doi\":\"10.3233/ica-230707\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Achieving Lifelong Open-ended Learning Autonomy (LOLA) is a key challenge in the field of robotics to advance to a new level of intelligent response. Robots should be capable of discovering goals and learn skills in specific domains that permit achieving the general objectives the designer establishes for them. In addition, robots should reuse previously learnt knowledge in different domains to facilitate learning and adaptation in new ones. To this end, cognitive architectures have arisen which encompass different components to support LOLA. A key feature of these architectures is to implement a proper balance between deliberative and reactive processes that allows for efficient real time operation and knowledge acquisition, but this is still an open issue. First, objectives must be defined in a domain-independent representation that allows for the autonomous determination of domain-dependent goals. Second, as no explicit reward function is available, a method to determine expected utility must also be developed. Finally, policy learning may happen in an internal deliberative scale (dreaming), so it is necessary to provide an efficient way to infer relevant and reliable data for dreaming to be meaningful. The first two aspects have already been addressed in the realm of the e-MDB cognitive architecture. For the third one, this work proposes Perceptual Classes (P-nodes) as a metacognitive structure that permits generating relevant “dreamt” data points that allow creating “imagined” trajectories for deliberative policy learning in a very efficient way. The proposed structure has been tested by means of an experiment with a real robot in LOLA settings, where it has been shown how policy dreaming is possible in such a challenging realm.\",\"PeriodicalId\":50358,\"journal\":{\"name\":\"Integrated Computer-Aided Engineering\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":5.8000,\"publicationDate\":\"2023-03-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Integrated Computer-Aided Engineering\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.3233/ica-230707\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Integrated Computer-Aided Engineering","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.3233/ica-230707","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
Using perceptual classes to dream policies in open-ended learning robotics
Achieving Lifelong Open-ended Learning Autonomy (LOLA) is a key challenge in the field of robotics to advance to a new level of intelligent response. Robots should be capable of discovering goals and learn skills in specific domains that permit achieving the general objectives the designer establishes for them. In addition, robots should reuse previously learnt knowledge in different domains to facilitate learning and adaptation in new ones. To this end, cognitive architectures have arisen which encompass different components to support LOLA. A key feature of these architectures is to implement a proper balance between deliberative and reactive processes that allows for efficient real time operation and knowledge acquisition, but this is still an open issue. First, objectives must be defined in a domain-independent representation that allows for the autonomous determination of domain-dependent goals. Second, as no explicit reward function is available, a method to determine expected utility must also be developed. Finally, policy learning may happen in an internal deliberative scale (dreaming), so it is necessary to provide an efficient way to infer relevant and reliable data for dreaming to be meaningful. The first two aspects have already been addressed in the realm of the e-MDB cognitive architecture. For the third one, this work proposes Perceptual Classes (P-nodes) as a metacognitive structure that permits generating relevant “dreamt” data points that allow creating “imagined” trajectories for deliberative policy learning in a very efficient way. The proposed structure has been tested by means of an experiment with a real robot in LOLA settings, where it has been shown how policy dreaming is possible in such a challenging realm.
期刊介绍:
Integrated Computer-Aided Engineering (ICAE) was founded in 1993. "Based on the premise that interdisciplinary thinking and synergistic collaboration of disciplines can solve complex problems, open new frontiers, and lead to true innovations and breakthroughs, the cornerstone of industrial competitiveness and advancement of the society" as noted in the inaugural issue of the journal.
The focus of ICAE is the integration of leading edge and emerging computer and information technologies for innovative solution of engineering problems. The journal fosters interdisciplinary research and presents a unique forum for innovative computer-aided engineering. It also publishes novel industrial applications of CAE, thus helping to bring new computational paradigms from research labs and classrooms to reality. Areas covered by the journal include (but are not limited to) artificial intelligence, advanced signal processing, biologically inspired computing, cognitive modeling, concurrent engineering, database management, distributed computing, evolutionary computing, fuzzy logic, genetic algorithms, geometric modeling, intelligent and adaptive systems, internet-based technologies, knowledge discovery and engineering, machine learning, mechatronics, mobile computing, multimedia technologies, networking, neural network computing, object-oriented systems, optimization and search, parallel processing, robotics virtual reality, and visualization techniques.