遗址复原与虚拟考古:两条研究路线

Q1 Arts and Humanities
Victoria Lopez Benito, Tania Martinez Gil, I. Grevtsova
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引用次数: 0

摘要

应用于遗产解释的虚拟模型的发展往往旨在理解过去的图像。从这个意义上说,虚拟考古是一种具有巨大潜力的教育工具。然而,对过去的虚拟重建也可能会扭曲,提供他们所解释的现实图像,这些图像是可信的,但往往是错误的。关于现场干预和虚拟图像制作中实施的概念的当前知识状况的混乱需要提高术语澄清,定义考古遗产中所有可能的操作:重建,恢复,娱乐,解释,模拟和修复。另一方面,从目前的教育研究的角度来看,提供过去的图像而不接近将导致其发展的方法,并没有提供任何科学知识。因此,没有任何方法的历史重建可能成为“神话”的工厂。因此,我们认为虚拟考古和任何基于数字技术的方法都应该考虑以下几点:为用户提供方法论工具,让他们知道知识是如何获得的,提供关于过去存在的不同假设,帮助发展批判性思维,提供过去的图像。为了说明上述目标,我们提供了一个基于这一理论论证的案例研究。它是关于对卡拉费尔伊比利亚城堡考古遗址的研究,在那里可以将现场考古研究与数字模型生成的图像研究进行对比。该考古遗址是伊比利亚半岛上唯一的考古原历史遗址,已被实验a恢复
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Restitution on site and virtual archeaology: Two lines for research
The development of virtual models applied to heritage interpretation often aim for the understandable images of the past. In this sense, virtual archaeology is an educational tool that has a significant potential. However, virtual reconstructions of the past also could distort, offering images of the reality they interpret, which are believable, but often false. The confusion in the current state of knowledge regarding to the concepts implemented in the interventions on site and the production of virtual images requires raising terminological clarifications, defining all of the possible operations in the archaeological heritage: reconstruction, restitution, recreation, interpretation, simulation and rehabilitation. On the other hand, from the point of view of the current educational research, offering images of the past without approaching the methods that will lead to its development, does not provide any scientific knowledge. Thus, historical reconstruction without any method could become a factory of “myths”. For this reason, we believe that the virtual archaeology and any approach based on digital techniques should take into consideration the following items: Providing methodological tools for users to know how the knowledge has been acquired, providing different hypothesis that exist about the past, helping to develop critical thinking, and providing images of the past. To illustrate the above goals we provide a case study based on this theoretical argumentation. It is about the study of the archaeological site of the Iberian Citadel of Calafell, where it was possible to contrast archaeological research on site with iconographic research generated by digital models. The archaeological site is the only archaeological Protohistoric site on Iberian Peninsula, which has been restituted by experimental a
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来源期刊
Studies in Digital Heritage
Studies in Digital Heritage Arts and Humanities-Classics
CiteScore
2.80
自引率
0.00%
发文量
2
审稿时长
12 weeks
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