一种基于因果关系和时间顺序的自上而下的设计方法,用于开发辅助故事生成系统

C. León, Pablo Gervás
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引用次数: 9

摘要

辅助故事生成系统不包括自动生成内容,因为创建生成算法是一项具有挑战性的任务,通常在人工智能的研究项目中进行。本文提出了一种自上而下的设计方法,其中知识表示基于因果关系和时间顺序。提出的方法通过将叙事生成系统分为两部分来部分地简化过程:一个通用引擎和一个仅基于一组特定谓词的领域定义。提出了理论模型和一个实现的案例研究以及由此产生的故事。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A top-down design methodology based on causality and chronology for developing assisted story generation systems
Assisted story generation systems do not include automatic generation of content due to the fact that creating generation algorithms is a challenging task, usually carried out in research projects on Artificial Intelligence. This paper proposes a top-down design methodology in which the knowledge representation is based on causality and chronology. The proposed methodology partially eases the process by dividing the narrative generation system in two parts: a generic engine and a domain definition based only on a specific set of predicates. The theoretical model and an implemented case study with resulting stories are presented.
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