{"title":"简单与复杂","authors":"Francis Sullivan","doi":"10.1109/5992.877394","DOIUrl":null,"url":null,"abstract":"Computer simulations provide a framework for exploring the biomechanics of movement. The authors have developed a software system that lets users create computer graphics simulations of human and animal movement. This software provides a platform on which the biomechanics community can build a library of simulations that can be exchanged, tested and improved through multi-institutional collaboration.","PeriodicalId":100659,"journal":{"name":"IMPACT of Computing in Science and Engineering","volume":"58 1","pages":"4-5"},"PeriodicalIF":0.0000,"publicationDate":"2000-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":"{\"title\":\"Simplicity and complexity\",\"authors\":\"Francis Sullivan\",\"doi\":\"10.1109/5992.877394\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Computer simulations provide a framework for exploring the biomechanics of movement. The authors have developed a software system that lets users create computer graphics simulations of human and animal movement. This software provides a platform on which the biomechanics community can build a library of simulations that can be exchanged, tested and improved through multi-institutional collaboration.\",\"PeriodicalId\":100659,\"journal\":{\"name\":\"IMPACT of Computing in Science and Engineering\",\"volume\":\"58 1\",\"pages\":\"4-5\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2000-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"22\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IMPACT of Computing in Science and Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/5992.877394\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IMPACT of Computing in Science and Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/5992.877394","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Computer simulations provide a framework for exploring the biomechanics of movement. The authors have developed a software system that lets users create computer graphics simulations of human and animal movement. This software provides a platform on which the biomechanics community can build a library of simulations that can be exchanged, tested and improved through multi-institutional collaboration.