Hu Ming, LE Ti, Hsien Chung Chen, Thai Cheng Yu, Huang You Ming, Ying Hsun Lai
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Multicultural Knowledge and Information Literacy Learning Using AIoT Integration Technology
This study uses AIoT combined with virtual-real integration technology to explore the cultural knowledge and information literacy learning of Indigenous people. In this era when few cultures need to be valued and preserved, this study uses virtual reality technology to turn the preservation of cultures into digitalization, so that complete objects can be preserved more safely and completely. The virtual reality space is used to further promote cultural and information literacy education. Learning through games, guided tours and teaching can strengthen the identity of one’s own culture and promote the cultural assets of some ethnic minorities. This research uses a broad range of Indigenous ethnic groups as an introduction to understanding, and then goes deep into other related cultures, celebrations, and festivals as secondary promotions, inspects or observes ethnic-related architectural structures, totems, pottery and other cultural relics, and at the same time achieves digital preservation and Provision of educational resources. This research also uses 3D printing technology to print and reproduce cultural objects to help learners strengthen their cultural understanding and identification concepts while learning new technologies.
IET NetworksCOMPUTER SCIENCE, INFORMATION SYSTEMS-
CiteScore
5.00
自引率
0.00%
发文量
41
审稿时长
33 weeks
期刊介绍:
IET Networks covers the fundamental developments and advancing methodologies to achieve higher performance, optimized and dependable future networks. IET Networks is particularly interested in new ideas and superior solutions to the known and arising technological development bottlenecks at all levels of networking such as topologies, protocols, routing, relaying and resource-allocation for more efficient and more reliable provision of network services. Topics include, but are not limited to: Network Architecture, Design and Planning, Network Protocol, Software, Analysis, Simulation and Experiment, Network Technologies, Applications and Services, Network Security, Operation and Management.