RGB-D图像中2d驱动的3D目标检测

Jean Lahoud, Bernard Ghanem
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引用次数: 146

摘要

在本文中,我们提出了一种在RGB-D场景中围绕对象放置3D边界框的技术。我们的方法充分利用了二维信息,快速减少了三维的搜索空间,受益于最先进的二维目标检测技术。然后,我们使用3D信息来定位、放置和评分对象周围的边界框。我们独立地估计每个对象的方向,使用以前的技术,利用正常的信息。使用多层感知器(MLP)学习三维物体的位置和大小。在最后一步,我们基于场景中的对象类关系来改进我们的检测。与几乎完全在稀疏3D域中操作的最先进的检测方法相比,在著名的SUN RGB-D数据集上进行的大量实验[29]表明,我们提出的方法在检测RGB-D图像中的3D物体时要快得多(每幅图像4.1s),并且比最先进的方法性能更好(3 mAP更高),最先进的方法速度慢4.7倍,与慢两个数量级的方法相比。这项工作暗示了3D中2d驱动的物体检测应该进一步探索的想法,特别是在3D输入稀疏的情况下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
2D-Driven 3D Object Detection in RGB-D Images
In this paper, we present a technique that places 3D bounding boxes around objects in an RGB-D scene. Our approach makes best use of the 2D information to quickly reduce the search space in 3D, benefiting from state-of-the-art 2D object detection techniques. We then use the 3D information to orient, place, and score bounding boxes around objects. We independently estimate the orientation for every object, using previous techniques that utilize normal information. Object locations and sizes in 3D are learned using a multilayer perceptron (MLP). In the final step, we refine our detections based on object class relations within a scene. When compared to state-of-the-art detection methods that operate almost entirely in the sparse 3D domain, extensive experiments on the well-known SUN RGB-D dataset [29] show that our proposed method is much faster (4.1s per image) in detecting 3D objects in RGB-D images and performs better (3 mAP higher) than the state-of-the-art method that is 4.7 times slower and comparably to the method that is two orders of magnitude slower. This work hints at the idea that 2D-driven object detection in 3D should be further explored, especially in cases where the 3D input is sparse.
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