动态仿真中含接触多体系统的小波分割方法

IF 1.9 4区 工程技术 Q3 ENGINEERING, MECHANICAL
Chantal L. Hutchison, J. Hewlett, J. Kovecses
{"title":"动态仿真中含接触多体系统的小波分割方法","authors":"Chantal L. Hutchison, J. Hewlett, J. Kovecses","doi":"10.1115/1.4056848","DOIUrl":null,"url":null,"abstract":"\n The performance of physics simulation of multibody systems with contact can be enhanced by viewing the system as being composed of subsystems of bodies, and solving the dynamics of these subsystems in parallel. This approach to partition a system into subsystems, known as substructuring, is often based on topological information, such as the connectivity of a body in the system. However, substructuring based on topology may generate a potentially large number of equivalent decompositions, especially in highly symmetric systems, thus requiring a way to choose one partition over another. We propose that augmenting a topology-based partitioning scheme with dynamical information about the interactions between bodies may provide speedups by including temporal information about the constraint relationships between bodies. The simulation of multibody systems with contact typically exhibit non-stationary and multiscale interactions, which suggests a subsystem can be defined as a collection of bodies which have complex interactions with each other. We define complexity by introducing a novel metric based on the spread of time scales from a wavelet analysis of constraints between bodies. We show that for systems where purely topological information about the interaction between bodies is redundant, including dynamical information not only removes redundancy, but also can achieve significant computational speedups. Our results highlight the versatility of using dynamical information to look at large-scale structure in multibody simulations.","PeriodicalId":54858,"journal":{"name":"Journal of Computational and Nonlinear Dynamics","volume":"43 1","pages":""},"PeriodicalIF":1.9000,"publicationDate":"2023-02-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Wavelet-Based Methods to Partition Multibody Systems with Contact in Dynamic Simulation\",\"authors\":\"Chantal L. Hutchison, J. Hewlett, J. Kovecses\",\"doi\":\"10.1115/1.4056848\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\\n The performance of physics simulation of multibody systems with contact can be enhanced by viewing the system as being composed of subsystems of bodies, and solving the dynamics of these subsystems in parallel. This approach to partition a system into subsystems, known as substructuring, is often based on topological information, such as the connectivity of a body in the system. However, substructuring based on topology may generate a potentially large number of equivalent decompositions, especially in highly symmetric systems, thus requiring a way to choose one partition over another. We propose that augmenting a topology-based partitioning scheme with dynamical information about the interactions between bodies may provide speedups by including temporal information about the constraint relationships between bodies. The simulation of multibody systems with contact typically exhibit non-stationary and multiscale interactions, which suggests a subsystem can be defined as a collection of bodies which have complex interactions with each other. We define complexity by introducing a novel metric based on the spread of time scales from a wavelet analysis of constraints between bodies. We show that for systems where purely topological information about the interaction between bodies is redundant, including dynamical information not only removes redundancy, but also can achieve significant computational speedups. Our results highlight the versatility of using dynamical information to look at large-scale structure in multibody simulations.\",\"PeriodicalId\":54858,\"journal\":{\"name\":\"Journal of Computational and Nonlinear Dynamics\",\"volume\":\"43 1\",\"pages\":\"\"},\"PeriodicalIF\":1.9000,\"publicationDate\":\"2023-02-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Computational and Nonlinear Dynamics\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://doi.org/10.1115/1.4056848\",\"RegionNum\":4,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"ENGINEERING, MECHANICAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Computational and Nonlinear Dynamics","FirstCategoryId":"5","ListUrlMain":"https://doi.org/10.1115/1.4056848","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, MECHANICAL","Score":null,"Total":0}
引用次数: 0

摘要

将多体系统看作是由多体组成的子系统,并并行求解这些子系统的动力学,可以提高多体接触系统的物理仿真性能。这种将系统划分为子系统的方法,称为子结构,通常基于拓扑信息,例如系统中主体的连通性。然而,基于拓扑结构的子结构可能会产生潜在的大量等效分解,特别是在高度对称的系统中,因此需要一种方法来选择一个分区而不是另一个分区。我们建议在基于拓扑的划分方案中加入关于物体之间相互作用的动态信息,通过包含关于物体之间约束关系的时间信息来提高速度。具有接触的多体系统的仿真通常表现出非平稳和多尺度的相互作用,这表明一个子系统可以定义为相互之间具有复杂相互作用的物体的集合。我们通过引入一个基于时间尺度扩展的新度量来定义复杂度,该度量是基于对物体之间约束的小波分析。我们表明,对于关于物体之间相互作用的纯拓扑信息冗余的系统,包括动态信息不仅可以消除冗余,而且可以实现显着的计算速度。我们的研究结果强调了在多体模拟中使用动态信息来观察大尺度结构的多功能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wavelet-Based Methods to Partition Multibody Systems with Contact in Dynamic Simulation
The performance of physics simulation of multibody systems with contact can be enhanced by viewing the system as being composed of subsystems of bodies, and solving the dynamics of these subsystems in parallel. This approach to partition a system into subsystems, known as substructuring, is often based on topological information, such as the connectivity of a body in the system. However, substructuring based on topology may generate a potentially large number of equivalent decompositions, especially in highly symmetric systems, thus requiring a way to choose one partition over another. We propose that augmenting a topology-based partitioning scheme with dynamical information about the interactions between bodies may provide speedups by including temporal information about the constraint relationships between bodies. The simulation of multibody systems with contact typically exhibit non-stationary and multiscale interactions, which suggests a subsystem can be defined as a collection of bodies which have complex interactions with each other. We define complexity by introducing a novel metric based on the spread of time scales from a wavelet analysis of constraints between bodies. We show that for systems where purely topological information about the interaction between bodies is redundant, including dynamical information not only removes redundancy, but also can achieve significant computational speedups. Our results highlight the versatility of using dynamical information to look at large-scale structure in multibody simulations.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
4.00
自引率
10.00%
发文量
72
审稿时长
6-12 weeks
期刊介绍: The purpose of the Journal of Computational and Nonlinear Dynamics is to provide a medium for rapid dissemination of original research results in theoretical as well as applied computational and nonlinear dynamics. The journal serves as a forum for the exchange of new ideas and applications in computational, rigid and flexible multi-body system dynamics and all aspects (analytical, numerical, and experimental) of dynamics associated with nonlinear systems. The broad scope of the journal encompasses all computational and nonlinear problems occurring in aeronautical, biological, electrical, mechanical, physical, and structural systems.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信