讲授型教育、角色扮演和同伴学习对MBBS学生学习和满意度的影响

A. Yadav, T. Kumar, P. Nagababu, R. Kumar, Mds Hussain, AM Yadav Golla, L. Nandakumar
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引用次数: 0

摘要

导读:在医学及相关领域,最古老、最流行的教学方式是讲座。它们是负担得起的,并且至少与其他教学技术一样善于传递知识。本研究旨在探讨授课式教育、角色扮演和同伴学习对MBBS学生学习和满意度的影响。方法:本研究采用描述性研究方法,对北卡罗来纳医学院附属医院的MBBS学生进行调查。共接触了446名学生填写预先设计的问卷。谷歌表格的问卷通过电子邮件、WhatsApp和Telegram(谷歌表格链接:https://forms.gle/YfkNojfV5az5Q6AW8)分享给学生。问卷包括两个部分,人口统计信息包括年龄、性别和年份,第二部分包括10个问题。学生们根据李克特五分制表达了他们对问卷表达的看法。结果:共有340名学生参与问卷调查,平均年龄19.65±1.22岁。其中女生占61.8%,男生占38.2%。与传统的基于讲座的学习和同伴学习相比,大多数学生强烈同意角色扮演学习模式(p<0.001)。结论:根据调查结果,学生对角色扮演等参与式学习方式的满意度高于讲座和同伴学习。根据参与者的反应,每种学习方法本身都有优点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effect of Lecture-Based Education, Role-Playing and Learning through Peers on Learning and Satisfaction among MBBS Students
Introduction: The oldest and most popular teaching style in medicine and related fields is the lecture. They are affordable and at least as good at transferring knowledge as other instructional techniques. The present study aimed to assess the effect of lecture-based education, role-playing and learning through peers on learning and satisfaction among MBBS students. Methods: This descriptive study was conducted among the MBBS student studying at MNR Medical College & Hospital. Total of 446 students were approached to fill the predesigned questionnaire for the response. The questionnaire in Google form was shared to students via email, WhatsApp and Telegram (Google form link: https://forms.gle/YfkNojfV5az5Q6AW8). The questionnaire contained two sections, demographic information included age, gender, and year of course and second part included the 10 questions. Students expressed their views on the questionnaire expression based on a five point Likert scale. Results: Total of 340 students with mean age of 19.65±1.22 yrs responded to the questionnaire shared. Among them 61.8% were female students and 38.2% were male students. Most students responded with strongly agree for the role play mode of learning compared to the traditional lecture based learning and also peer learning (p<0.001). Conclusion: According to the findings, students are more satisfied with participatory methods such as role playing than with lecture and learning through peers. There were upsides for each method of learning in itself as responded by the participants.
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