基于全局部光流估计和光照差的虚拟人物面部表情再现方法

IF 2 3区 计算机科学 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Shuangjian He, Huijuan Zhao, Li Yu
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引用次数: 0

摘要

要实现虚拟形象的虚拟交互系统,必须考虑高质量虚拟形象面部再现的不稳定性问题。如何消除身份限制和消除伪影是虚拟化身再现的关键挑战。它还缺乏实现它的应用系统的支持。我们提出了一种面向情感交互的元宇宙系统架构。在此基础上,提出了一种基于光流场预测的角色表情再现方法——整体-局部特征翘曲融合模型。通过整体光流估计和局部光流估计解决了识别限制,并通过照度一致性消除了伪影。我们与主流的光流人脸再现方法进行了比较,在身份相似度、结构相似度和面部动作单元识别率方面都优于主流的光流人脸再现方法。实验结果表明,两种方法的平均改进率为3.79%。并将此方法应用到虚拟空间展示系统中。虽然我们满足了大多数的交互场景,但我们的方法在一些侧面情况下仍然不足。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Avatar Facial Expression Reenactment Method in the Metaverse based on Overall-Local Optical-Flow Estimation and Illumination Difference
To implement a metaverse exhibition interaction system, the instability problem of high-quality avatar facial reenactment must be considered. How to void identity limitations and eliminate artifacts are key challenges for avatar reenactment. It also lacks the support of the application system it is implemented in. We propose a metaverse system architecture oriented to emotional interaction. And we propose a novel method for avatar expression reenactment named Overall-Local Feature Warping Fusion Model based on Optical-Flow field prediction. We solve the identity limitation by overall optical-flow estimation and local optical-flow estimation and eliminate artifacts by illumination consistency. We compare with the mainstream optical flow face reenactment methods and outperform them in identity similarity, structural similarity, and facial action unit recognition ratio. We experimentally compared our method improves by an average improvement of 3.79%. And we also implement our method in the metaverse exhibition system. Although we satisfy most of the interaction scenarios, our method is still insufficient in some side-face cases.
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来源期刊
Computer Supported Cooperative Work-The Journal of Collaborative Computing
Computer Supported Cooperative Work-The Journal of Collaborative Computing COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
6.40
自引率
4.20%
发文量
31
审稿时长
>12 weeks
期刊介绍: Computer Supported Cooperative Work (CSCW): The Journal of Collaborative Computing and Work Practices is devoted to innovative research in computer-supported cooperative work (CSCW). It provides an interdisciplinary and international forum for the debate and exchange of ideas concerning theoretical, practical, technical, and social issues in CSCW. The CSCW Journal arose in response to the growing interest in the design, implementation and use of technical systems (including computing, information, and communications technologies) which support people working cooperatively, and its scope remains to encompass the multifarious aspects of research within CSCW and related areas. The CSCW Journal focuses on research oriented towards the development of collaborative computing technologies on the basis of studies of actual cooperative work practices (where ‘work’ is used in the wider sense). That is, it welcomes in particular submissions that (a) report on findings from ethnographic or similar kinds of in-depth fieldwork of work practices with a view to their technological implications, (b) report on empirical evaluations of the use of extant or novel technical solutions under real-world conditions, and/or (c) develop technical or conceptual frameworks for practice-oriented computing research based on previous fieldwork and evaluations.
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