慷慨会产生慷慨吗?独裁者游戏中声誉效应的实验研究

Maroš Servátka
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引用次数: 19

摘要

先前关于声誉的实验文献研究了声誉在经常与战略行为混淆的环境中的影响。本文探讨了在独裁者游戏的非战略环境中,关于配对主体先前行为的信息如何影响自己的行为。该实验包括两种治疗方法,独裁者可以向配对的玩家捐款:一种是接受者是陌生人,另一种是独裁者掌握接受者的声誉信息。这些数据提供的证据表明,平均而言,独裁者向以慷慨著称的接受者发送的钱比向没有声誉的接受者发送更多。研究结果有助于我们理解慷慨(或自私)行为的冲动是如何产生的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Does generosity generate generosity? An experimental study of reputation effects in a dictator game

Previous experimental literature on reputation studies its effects in environments where they are often confounded with strategic behavior. This paper explores how information about the paired subject’s previous action affects one’s own behavior in a non-strategic environment of a dictator game. The experiment consists of two treatments in which dictators can give money to the paired player: one where the recipient is a stranger and the other where the dictator has information on the recipient’s reputation. The data provide evidence that on average the dictators send more money to recipients with a reputation for being generous than to recipients with no reputation. The results contribute to our understanding of how impulses towards generous (or selfish) behavior might arise.

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