虚拟现实在跨学科多模式疼痛治疗中的应用——来自卫生保健专业人员和患者的见解:行动研究。

Q2 Medicine
Darcy Ummels, Elise Cnockaert, Inge Timmers, Marlies den Hollander, Rob Smeets
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引用次数: 0

摘要

背景:慢性疼痛是一个普遍存在的全球性健康问题。跨学科多模式疼痛治疗(IMPT)是慢性疼痛患者的一种治疗选择。虚拟现实(VR)可用于拓宽IMPT项目。然而,尽管VR具有优势,但它很少在日常临床实践中使用。目的:本研究旨在探索在IMPT期间,VR如何、何时以及与谁一起被有意义地使用,无论是作为IMPT的一个组成部分的添加还是替代。方法:本研究采用行动研究设计,帮助医疗保健专业人员和患者学习如何、何时、与谁一起使用VR。数据是通过与卫生保健专业人员的反思会议和对2个为慢性疼痛提供IMPT的专业中心的患者的半结构访谈收集的。两名研究人员进行了直接内容分析。结果:共有4名物理治疗师、1名职业治疗师、3名心理学家和22名患者参与了本研究。进行了三个迭代周期,包括9次反思和8次半结构化访谈。医疗保健专业人员和患者都认为VR在治疗中是一种补充,但不是替代。VR被用作康复中心或家中所有患者的诊断和干预工具。VR用于深入了解患者的疼痛信念、认知以及对额外损伤和身体能力的非理性认知。考虑到VR作为一种干预工具,医疗保健专业人员有三个目标:平衡放松和竞争、分级活动和体内暴露。结论:对于慢性疼痛患者和医疗保健专业人员来说,VR可能是IMPT的一个有价值的补充。应该进行更多的研究来评估VR对患者参与日常生活的额外影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Use of Virtual Reality in Interdisciplinary Multimodal Pain Treatment With Insights From Health Care Professionals and Patients: Action Research Study.

Background: Chronic pain is a widespread global health problem. Interdisciplinary multimodal pain treatment (IMPT) is a treatment option for people with chronic pain. Virtual reality (VR) could be used to broaden IMPT programs. However, despite the advantages of VR, it is rarely used in daily clinical practice.

Objective: This research aimed to explore how, when, and with whom VR can be used meaningfully during IMPT, either as an addition or substitution as a component of IMPT.

Methods: This research used an action research design to help health care professionals and patients learn how, when, and with whom they can use VR. Data were collected through reflection sessions with health care professionals and semistructured interviews with patients in 2 specialized centers that provide IMPT for chronic pain. Two researchers performed direct content analyses.

Results: In total, 4 physiotherapists, 1 occupational therapist, 3 psychologists, and 22 patients participated in this research. Three iteration cycles, including 9 reflection sessions and 8 semistructured interviews, were performed. Both health care professionals and patients considered VR to be useful in therapy as an addition but not a substitution. VR was used as a diagnostic and intervention tool with all patients at the rehabilitation center or home. VR was used to gain insight into patients' pain beliefs, cognitions, and irrational cognitions about additional damage and physical abilities. Considering VR as an intervention tool, the health care professionals had 3 goals: balancing relaxation and competition, grading activities, and exposure in vivo.

Conclusions: VR could be a valuable addition to IMPT for both patients with chronic pain and health care professionals. More research should be performed to assess the additional effects of VR on patients' participation in daily life.

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来源期刊
CiteScore
4.20
自引率
0.00%
发文量
31
审稿时长
12 weeks
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