粗糙地形环境中多足机器人群的进化机器人方法

IF 0.8 Q4 ROBOTICS
Daichi Morimoto, Haruhi Tsukamoto, Motoaki Hiraga, Kazuhiro Ohkura, Masaharu Munetomo
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引用次数: 0

摘要

本文演示了在崎岖地形环境中多足机器人群的控制器设计。群体机器人的许多研究都是用在相对平坦的领域工作的移动机器人进行的。本文重点研究了一种多足机器人群,它不仅可以在平坦的场地上工作,还可以在崎岖的地形环境中工作。然而,设计机器人控制器成为一个具有挑战性的问题,因为除了群体问题的复杂性外,设计师还必须考虑如何协调机器人中的大量关节。本文采用进化机器人方法进行机器人控制器的自动设计。实验是通过路径形成任务的计算机模拟进行的。结果表明,该方法能够成功地在平坦和粗糙的地形环境中生成集体行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

An evolutionary robotics approach to a multi-legged robotic swarm in a rough terrain environment

An evolutionary robotics approach to a multi-legged robotic swarm in a rough terrain environment

This paper demonstrates a controller design of a multi-legged robotic swarm in a rough terrain environment. Many studies in swarm robotics are conducted with mobile robots that work in relatively flat fields. This paper focuses on a multi-legged robotic swarm, which is expected to operate not only in a flat field but also in rough terrain environments. However, designing a robot controller becomes a challenging problem because a designer has to consider how to coordinate a large number of joints in a robot, besides the complexity of a swarm problem. This paper employed an evolutionary robotics approach for the automatic design of a robot controller. The experiments were conducted by computer simulations with the path formation task. The results showed that the proposed approach succeeds in generating collective behavior in flat and rough terrain environments.

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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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