具有人体运动跟踪和舞蹈自动评估功能的VR舞蹈训练系统

Presence Pub Date : 2022-12-01 DOI:10.1162/pres_a_00383
Kazuhiro Esaki;Katashi Nagao
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引用次数: 0

摘要

本文开发了一种使用多个摄像头进行三维人体跟踪的方法和一种使用机器学习的自动评估方法,以构建一个用于快速街舞的虚拟现实(VR)舞蹈自我训练系统。舞者的动作数据被输入为关节点位置和旋转的时间变化的时间序列数据,并被归类为教练经常指出的在实际舞蹈课中需要改进的教学项目。对于自动舞蹈评估,使用对比学习以获得较少数据的更好的表达向量。结果,使用对比学习时的准确率为0.79,与没有对比学习的0.65相比有显著提高。此外,由于每个舞蹈都是由教练建模的,因此通过使用模型的表情向量和用户的动作数据之间的差异作为输入,准确度略微提高到0.84。八名受试者使用了VR舞蹈训练系统,问卷调查结果证实了该系统的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
VR Dance Training System Capable of Human Motion Tracking and Automatic Dance Evaluation
In this paper, a method for 3D human body tracking using multiple cameras and an automatic evaluation method using machine learning are developed to construct a virtual reality (VR) dance self-training system for fast-moving hip-hop dance. Dancers’ movement data are input as time-series data of temporal changes in joint point positions and rotations and are categorized into instructional items that are frequently pointed out by coaches as areas for improvement in actual dance lessons. For automatic dance evaluation, contrastive learning is used to obtain better expression vectors with less data. As a result, the accuracy when using contrastive learning was 0.79, a significant improvement from 0.65 without contrastive learning. In addition, since each dance is modeled by a coach, the accuracy was slightly improved to 0.84 by using, as input, the difference between the expression vectors of the model's and the user's movement data. Eight subjects used the VR dance training system, and results of a questionnaire survey confirmed that the system is effective.
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