分配员工执行项目的博弈问题

Q1 Decision Sciences
Agnieszka Kowalska-Styczeń, P. Kravets, V. Lytvyn, V. Vysotska, Oksana Markiv
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引用次数: 1

摘要

本文描述了如何解决基于本体论方法分配人员到项目工作的博弈问题。为无向随机图着色的随机博弈算法已被用于规划项目实施。描述了随机博弈数学模型,并采用自学习马尔可夫方法求解。强调了玩家的目标是最小化平均损失函数。马尔可夫递归方法基于混合策略的动态向量为随机图的顶点提供自适应的颜色选择,其值取决于玩家当前的损失。通过计算机实验,证实了随机博弈在随机图上色问题中的收敛性。在结论。有理由确定任命工作人员执行项目的程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game problem of assigning staff to project implementation
This article describes how to solve the game problem of assigning staff to work on projects based on the ontological approach. The stochastic game algorithm for colouring an undirected random graph has been used to plan project implementation. The stochastic game mathematical model has been described, and the self-learning Markov method has been used for its solution. It is highlighted that the goal of the players is to minimize the functions of average losses. The Markov recurrent method that provides the adaptive choice of colours for the vertices of the random graph based on dynamic vectors of mixed strategies, the values of which depend on the current losses of players has been used. A computer experiment was carried out, which confirmed the convergence of the stochastic game for the problem of colouring the random graph. In conclusion. the possibility of defining the procedure for appointing staff to implement projects has been justified.
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来源期刊
Decision Making Applications in Management and Engineering
Decision Making Applications in Management and Engineering Decision Sciences-General Decision Sciences
CiteScore
14.40
自引率
0.00%
发文量
35
审稿时长
14 weeks
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