空气中弥漫着音乐。混合空间和虚拟空间的探测性能

IF 2.3 Q2 COMPUTER SCIENCE, THEORY & METHODS
Array Pub Date : 2023-01-01 DOI:10.25370/array.v20223484
Miriam Akkermann
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引用次数: 0

摘要

虽然物理空间是任何声音(物理)存在和被听到的基础,但技术的进步以及与COVID大流行相关的物理旅行和集会限制引发了关于如何设计混合空间和虚拟空间的辩论,以充分发挥音乐和声音艺术。然而,如何在相距遥远的地方一起制作音乐的问题,以及使用电信技术将广泛的听众整合在一起的问题,既不是全新的,也不局限于数字虚拟。目前被称为“远程信息”和“网络”的艺术作品和表演,为了创造艺术场景和表演,使用分布式声音和声音相关信息的历史相当悠久。例如,在向20世纪过渡时,从远处听现场音乐表演或娱乐节目已经成为可能。由电子电话电话空间提供便利
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Music is in the air. Sounding performances in hybrid and virtual space
While physical space is fundamental to any sound's (physical) being – and thus being heard – advancements in technology and COVID pandemic-related limitations to physical travel and meeting in larger crowds prompted debate on how to design hybrid and virtual spaces in which music and sound art can be performed adequately. The question of how to make music together while being located at distant places, as well as issues concerning the integration of a wide-spread audience using telecommunication technologies, is, however, neither completely new nor limited to digital virtuality. Currently termed as ‘telematic’and ‘networked’art works and performances, there exists a quite long history of using distributed sounds and sound related information in order to create artistic settings and performances. For example, listening to live music performances or entertainment programs from a distance was already possible in the transition to the 20th century. Facilitated by Electrophone telespace
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来源期刊
Array
Array Computer Science-General Computer Science
CiteScore
4.40
自引率
0.00%
发文量
93
审稿时长
45 days
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