桌面模拟:艺术技术教育的新策略

N. Eidsheim
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引用次数: 1

摘要

对于许多院校的艺术系来说,技术教育需要高昂的设备成本、维护要求和管理要求。教学上也存在固有的挑战:例如,由于空间和时间的限制,录音室课程中,可能是一个大班,只有少数学生可以正确地观察和尝试程序。在使用硬件进行教学时,这些以及其他实际和教学方面的考虑可能表明,传统的工作室可能无法提供最佳的学习环境。在本文中,我认为桌面模拟不仅有助于解决上述问题,而且有助于创造合作学习环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Desktop Simulation: Towards a New Strategy for Arts Technology Education
For arts departments in many institutions, technology education entails prohibitive equipment costs, maintenance requirements and administrative demands. There are also inherent pedagogical challenges: for example, recording studio classes where, due to space and time constraints, only a few students in what might be a large class can properly observe and try out the procedures. These and other practical and pedagogical considerations when teaching using hardware may suggest that conventional studios may not provide the best learning environment. In this paper I suggest that desktop simulation may not only help to solve the aforementioned problems, but can contribute to the creation of a cooperative learning environment.
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