特刊:游戏编程

Q4 Computer Science
Tetsuro Tanaka
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引用次数: 0

摘要

从国际象棋开始,游戏一直是日本以外非常受欢迎的研究领域。游戏研究以构建强大的程序为主要目标,在搜索、规划、机器学习、专用硬件和研究游戏中涉及的认知过程等广泛的研究领域做出了重要贡献。另一方面,在日本,像“棋”和“围棋”这样传统上突出的游戏被认为是继国际象棋之后的下一个研究目标,吸引了世界各地以及日本国内研究人员的大量关注。这期特刊的目的是展示游戏编程研究的最新成果。相关主题包括游戏程序的现状,解决谜题的算法,创建谜题的程序,游戏玩家的认知过程,游戏策略知识的学习,视频游戏,在线游戏,博弈论在人类行为分析中的应用,多智能体游戏(例如,足球),使用计算机的游戏历史分析,使用计算机开发新游戏,游戏程序的专用硬件,支持人类玩家掌握游戏的系统,以及与游戏编程相关的任何其他主题。我们收到了16份意见书。在论文提交截止日期2012年2月20日之后,我们进行了三次编辑会议,第一次是在2012年2月28日,第二次是在2012年5月1日,最后一次是在2012年7月17日。经过全面而严格的审查,我们最终选择了8个入选特刊。我们感谢作者和审稿人的细心审阅。我们也感谢本刊编辑委员会批准本期特刊。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Special Issue: Game Programming
Starting with chess, games have been a very popular research area outside Japan. With the building of strong programs as the prime objective, game research has provided important contributions in a wide variety of research areas such as search, planning, machine learning, specialized hardware and the study of cognitive processes involved in game playing. On the other hand, in Japan traditionally prominent games like shogi and Go have been recognized as the next research targets after chess and are attracting a lot of attention from researchers around the world as well as from researchers inside Japan. The aim of this special issue is to present a collection of the latest results in game programming research. Relevant topics include the current state of game playing programs, algorithms for solving puzzles, programs for creating puzzles, cognitive processes of game players, learning of game strategic knowledge, video games, online games, applications of game theory regarding the analysis of human behavior, multi-agent games (for example, soccer), the analysis of the history of games using computers, the development of new games using computers, specialized hardware for game playing programs, systems supporting the mastering of games by human players, and any other topics that are related to game programming. We had sixteen submissions. After the due date of the paper submission, 20th February 2012, we had three editorial meetings, the first one on 28th February 2012, the second one on 1st May 2012, the last one on 17th July 2012. Finally we selected 8 to be included in the special issue after a thorough and rigorous review process. We thank the authors and the referees for carefull reviews. We also thank the editorial commitee of this journal for approving this specual issue.
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来源期刊
Journal of Information Processing
Journal of Information Processing Computer Science-Computer Science (all)
CiteScore
1.20
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