Sheila Serafim da Silva, Murilo Alvarenga Oliveira
{"title":"为商业游戏开发营销和零售模拟器","authors":"Sheila Serafim da Silva, Murilo Alvarenga Oliveira","doi":"10.19177/REEN.V7E12014P.242-262","DOIUrl":null,"url":null,"abstract":"This study examined the development of the model (prototype) of an educational simulator of marketing in the retail area. The study is exploratory and applied nature, and through a qualitative approach seeks to increase the level of credibility of the model proposed. At first, we carried out a literature review of Organizational Simulation, and then showed the characteristics of three educational simulators of marketing and / or retail available. After this step, we elaborated the conceptual modeling of the simulator and prepared of supporting materials. The results demonstrated the importance of this process to reach a certain level of credibility and approximation to the reality. As a contribution, the study provided the elaboration of an educational tool to be used by students and researchers in the teaching-learning and applied research environments, as well as the training and development of marketing and management professionals.","PeriodicalId":41816,"journal":{"name":"Revista Eletronica de Estrategia e Negocios-REEN","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2014-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of marketing and retail simulators for Business games\",\"authors\":\"Sheila Serafim da Silva, Murilo Alvarenga Oliveira\",\"doi\":\"10.19177/REEN.V7E12014P.242-262\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study examined the development of the model (prototype) of an educational simulator of marketing in the retail area. The study is exploratory and applied nature, and through a qualitative approach seeks to increase the level of credibility of the model proposed. At first, we carried out a literature review of Organizational Simulation, and then showed the characteristics of three educational simulators of marketing and / or retail available. After this step, we elaborated the conceptual modeling of the simulator and prepared of supporting materials. The results demonstrated the importance of this process to reach a certain level of credibility and approximation to the reality. As a contribution, the study provided the elaboration of an educational tool to be used by students and researchers in the teaching-learning and applied research environments, as well as the training and development of marketing and management professionals.\",\"PeriodicalId\":41816,\"journal\":{\"name\":\"Revista Eletronica de Estrategia e Negocios-REEN\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-04-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Revista Eletronica de Estrategia e Negocios-REEN\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.19177/REEN.V7E12014P.242-262\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Revista Eletronica de Estrategia e Negocios-REEN","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.19177/REEN.V7E12014P.242-262","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of marketing and retail simulators for Business games
This study examined the development of the model (prototype) of an educational simulator of marketing in the retail area. The study is exploratory and applied nature, and through a qualitative approach seeks to increase the level of credibility of the model proposed. At first, we carried out a literature review of Organizational Simulation, and then showed the characteristics of three educational simulators of marketing and / or retail available. After this step, we elaborated the conceptual modeling of the simulator and prepared of supporting materials. The results demonstrated the importance of this process to reach a certain level of credibility and approximation to the reality. As a contribution, the study provided the elaboration of an educational tool to be used by students and researchers in the teaching-learning and applied research environments, as well as the training and development of marketing and management professionals.