{"title":"基于设计的研究和行动研究如何促进新的学习设计的发展","authors":"G. Majgaard, Morten Misfeldt, Jacob Nielsen","doi":"10.16993/DFL.38","DOIUrl":null,"url":null,"abstract":"In this article, we explore how Action Research and Design-Based Research can be combined and used in the development of educational robotic tools. Our case study is the development of an educational tool called Number Blocks, and it combines physical interaction, learning, and direct feedback. Number Blocks support a child’s understanding of place value by allowing the child to experiment with large numbers. The tool was developed in collaboration with a class of 7- to 8-year-old children and their mathematics teacher. In this article, we compare and synthesize elements from different research methodologies and argue that these elements can constitute a structured approach to projects combining educational design research with new learning technologies. Key elements of the approach that has been developed include: acknowledging user input, active participation, developing a theoretical pre-analysis, and using an iterative approach.","PeriodicalId":31187,"journal":{"name":"Designs for Learning","volume":"316 1","pages":"8-27"},"PeriodicalIF":0.0000,"publicationDate":"2011-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"How design-based research and action research contribute to the development of a new design for learning\",\"authors\":\"G. Majgaard, Morten Misfeldt, Jacob Nielsen\",\"doi\":\"10.16993/DFL.38\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this article, we explore how Action Research and Design-Based Research can be combined and used in the development of educational robotic tools. Our case study is the development of an educational tool called Number Blocks, and it combines physical interaction, learning, and direct feedback. Number Blocks support a child’s understanding of place value by allowing the child to experiment with large numbers. The tool was developed in collaboration with a class of 7- to 8-year-old children and their mathematics teacher. In this article, we compare and synthesize elements from different research methodologies and argue that these elements can constitute a structured approach to projects combining educational design research with new learning technologies. Key elements of the approach that has been developed include: acknowledging user input, active participation, developing a theoretical pre-analysis, and using an iterative approach.\",\"PeriodicalId\":31187,\"journal\":{\"name\":\"Designs for Learning\",\"volume\":\"316 1\",\"pages\":\"8-27\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Designs for Learning\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.16993/DFL.38\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Designs for Learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.16993/DFL.38","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
How design-based research and action research contribute to the development of a new design for learning
In this article, we explore how Action Research and Design-Based Research can be combined and used in the development of educational robotic tools. Our case study is the development of an educational tool called Number Blocks, and it combines physical interaction, learning, and direct feedback. Number Blocks support a child’s understanding of place value by allowing the child to experiment with large numbers. The tool was developed in collaboration with a class of 7- to 8-year-old children and their mathematics teacher. In this article, we compare and synthesize elements from different research methodologies and argue that these elements can constitute a structured approach to projects combining educational design research with new learning technologies. Key elements of the approach that has been developed include: acknowledging user input, active participation, developing a theoretical pre-analysis, and using an iterative approach.