{"title":"基于几何射线束的浅水长程单静混响有效算法","authors":"Youngmin Choo, W. Seong, Keunhwa Lee","doi":"10.1142/S0218396X1550023X","DOIUrl":null,"url":null,"abstract":"An efficient algorithm for long-range monostatic reverberation is developed using geometrical ray-bundle as its propagation model. In the standard approach for reverberation modeling, scattered signals are numerically integrated along the rough surface. In this work, the integration along the rough surface is converted to an integration along the delay time of source signal. It can be expressed in an analytic form under the assumption of ignoring time-dispersion effect. Repetitive eigen-ray searches for calculating scattered signals are avoided by using a split-step marching algorithm for the range based on the geometrical ray-bundle. When the bottom is range-dependent, arrival times of scattered signals from the rough bottom at same range is different according to azimuthal angles and they cannot be directly summed in time domain. The reverberation signals along the azimuthal angles are interpolated to obtain new reverberation signals at certain times. They are summed to compute a time series reverberation signal from the rough sloping bottom. The algorithm is applied to problems of reverberation modeling workshop, and its results are compared with those from the standard reverberation algorithm.","PeriodicalId":54860,"journal":{"name":"Journal of Computational Acoustics","volume":"24 1","pages":"1650002"},"PeriodicalIF":0.0000,"publicationDate":"2015-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Efficient algorithm for long-range monostatic reverberation in shallow water using geometrical ray-bundle\",\"authors\":\"Youngmin Choo, W. Seong, Keunhwa Lee\",\"doi\":\"10.1142/S0218396X1550023X\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"An efficient algorithm for long-range monostatic reverberation is developed using geometrical ray-bundle as its propagation model. In the standard approach for reverberation modeling, scattered signals are numerically integrated along the rough surface. In this work, the integration along the rough surface is converted to an integration along the delay time of source signal. It can be expressed in an analytic form under the assumption of ignoring time-dispersion effect. Repetitive eigen-ray searches for calculating scattered signals are avoided by using a split-step marching algorithm for the range based on the geometrical ray-bundle. When the bottom is range-dependent, arrival times of scattered signals from the rough bottom at same range is different according to azimuthal angles and they cannot be directly summed in time domain. The reverberation signals along the azimuthal angles are interpolated to obtain new reverberation signals at certain times. They are summed to compute a time series reverberation signal from the rough sloping bottom. The algorithm is applied to problems of reverberation modeling workshop, and its results are compared with those from the standard reverberation algorithm.\",\"PeriodicalId\":54860,\"journal\":{\"name\":\"Journal of Computational Acoustics\",\"volume\":\"24 1\",\"pages\":\"1650002\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-09-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Computational Acoustics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1142/S0218396X1550023X\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"Mathematics\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Computational Acoustics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1142/S0218396X1550023X","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Mathematics","Score":null,"Total":0}
Efficient algorithm for long-range monostatic reverberation in shallow water using geometrical ray-bundle
An efficient algorithm for long-range monostatic reverberation is developed using geometrical ray-bundle as its propagation model. In the standard approach for reverberation modeling, scattered signals are numerically integrated along the rough surface. In this work, the integration along the rough surface is converted to an integration along the delay time of source signal. It can be expressed in an analytic form under the assumption of ignoring time-dispersion effect. Repetitive eigen-ray searches for calculating scattered signals are avoided by using a split-step marching algorithm for the range based on the geometrical ray-bundle. When the bottom is range-dependent, arrival times of scattered signals from the rough bottom at same range is different according to azimuthal angles and they cannot be directly summed in time domain. The reverberation signals along the azimuthal angles are interpolated to obtain new reverberation signals at certain times. They are summed to compute a time series reverberation signal from the rough sloping bottom. The algorithm is applied to problems of reverberation modeling workshop, and its results are compared with those from the standard reverberation algorithm.
期刊介绍:
Currently known as Journal of Theoretical and Computational Acoustics (JTCA).The aim of this journal is to provide an international forum for the dissemination of the state-of-the-art information in the field of Computational Acoustics. Topics covered by this journal include research and tutorial contributions in OCEAN ACOUSTICS (a subject of active research in relation with sonar detection and the design of noiseless ships), SEISMO-ACOUSTICS (of concern to earthquake science and engineering, and also to those doing underground prospection like searching for petroleum), AEROACOUSTICS (which includes the analysis of noise created by aircraft), COMPUTATIONAL METHODS, and SUPERCOMPUTING. In addition to the traditional issues and problems in computational methods, the journal also considers theoretical research acoustics papers which lead to large-scale scientific computations. The journal strives to be flexible in the type of high quality papers it publishes and their format. Equally desirable are Full papers, which should be complete and relatively self-contained original contributions with an introduction that can be understood by the broad computational acoustics community. Both rigorous and heuristic styles are acceptable. Of particular interest are papers about new areas of research in which other than strictly computational arguments may be important in establishing a basis for further developments. Tutorial review papers, covering some of the important issues in Computational Mathematical Methods, Scientific Computing, and their applications. Short notes, which present specific new results and techniques in a brief communication. The journal will occasionally publish significant contributions which are larger than the usual format for regular papers. Special issues which report results of high quality workshops in related areas and monographs of significant contributions in the Series of Computational Acoustics will also be published.