Tanja Kojić, R. Spang, Maurizio Vergari, Luis Meier, Sebastian Möller, Jan-Niklas Voigt-Antons
{"title":"用户因素对虚拟现实用户体验的影响:年龄、性别和VR体验是影响VR游戏的因素","authors":"Tanja Kojić, R. Spang, Maurizio Vergari, Luis Meier, Sebastian Möller, Jan-Niklas Voigt-Antons","doi":"10.1007/s41233-023-00056-5","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":74625,"journal":{"name":"Quality and user experience","volume":"8 1","pages":"1-15"},"PeriodicalIF":0.0000,"publicationDate":"2023-05-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Effects of user factors on user experience in virtual reality: age, gender, and VR experience as influencing factors for VR exergames\",\"authors\":\"Tanja Kojić, R. Spang, Maurizio Vergari, Luis Meier, Sebastian Möller, Jan-Niklas Voigt-Antons\",\"doi\":\"10.1007/s41233-023-00056-5\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":74625,\"journal\":{\"name\":\"Quality and user experience\",\"volume\":\"8 1\",\"pages\":\"1-15\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-05-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Quality and user experience\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1007/s41233-023-00056-5\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Quality and user experience","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/s41233-023-00056-5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}