Jianglin Qiao, Dave de Jonge, Dongmo Zhang, Simeon Simoff, Carles Sierra, Bo Du
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We model a traffic network as a routing game in which vehicles are selfish agents who choose routes to travel autonomously to minimize travel delays caused by road congestion. Unlike existing research in which the latency function of road congestion was based on polynomial functions like the well-known BPR function, we focus on routing games where an exponential function can specify the latency of road traffic. We first calculate a tight upper bound for the price of anarchy for this class of games and then compare this result with the tight upper bound of the PoA for routing games with the BPR latency function. The comparison shows that as long as the traffic volume is lower than the road capacity, the tight upper bound of the PoA of the games with the exponential function is lower than the corresponding value with the BPR function. Finally, numerical results based on real-world traffic data demonstrate that the exponential function can approximate road latency as close as the BPR function with even tighter exponential parameters, which results in a relatively lower upper bound.</p></div>","PeriodicalId":55586,"journal":{"name":"Autonomous Agents and Multi-Agent Systems","volume":"37 2","pages":""},"PeriodicalIF":2.0000,"publicationDate":"2023-10-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Price of anarchy of traffic assignment with exponential cost functions\",\"authors\":\"Jianglin Qiao, Dave de Jonge, Dongmo Zhang, Simeon Simoff, Carles Sierra, Bo Du\",\"doi\":\"10.1007/s10458-023-09625-6\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>The rapid evolution of technology in connected automated and autonomous vehicles offers immense potential for revolutionizing future intelligent traffic control and management. This potential is exemplified by the diverse range of control paradigms, ranging from self-routing to centralized control. However, the selection among these paradigms is beyond technical consideration but a delicate balance between autonomous decision-making and holistic system optimization. A pivotal quantitative parameter in navigating this balance is the concept of the “price of anarchy” (PoA) inherent in autonomous decision frameworks. This paper analyses the price of anarchy for road networks with traffic of CAV. We model a traffic network as a routing game in which vehicles are selfish agents who choose routes to travel autonomously to minimize travel delays caused by road congestion. Unlike existing research in which the latency function of road congestion was based on polynomial functions like the well-known BPR function, we focus on routing games where an exponential function can specify the latency of road traffic. We first calculate a tight upper bound for the price of anarchy for this class of games and then compare this result with the tight upper bound of the PoA for routing games with the BPR latency function. The comparison shows that as long as the traffic volume is lower than the road capacity, the tight upper bound of the PoA of the games with the exponential function is lower than the corresponding value with the BPR function. Finally, numerical results based on real-world traffic data demonstrate that the exponential function can approximate road latency as close as the BPR function with even tighter exponential parameters, which results in a relatively lower upper bound.</p></div>\",\"PeriodicalId\":55586,\"journal\":{\"name\":\"Autonomous Agents and Multi-Agent Systems\",\"volume\":\"37 2\",\"pages\":\"\"},\"PeriodicalIF\":2.0000,\"publicationDate\":\"2023-10-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Autonomous Agents and Multi-Agent Systems\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://link.springer.com/article/10.1007/s10458-023-09625-6\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"AUTOMATION & CONTROL SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Autonomous Agents and Multi-Agent Systems","FirstCategoryId":"94","ListUrlMain":"https://link.springer.com/article/10.1007/s10458-023-09625-6","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
Price of anarchy of traffic assignment with exponential cost functions
The rapid evolution of technology in connected automated and autonomous vehicles offers immense potential for revolutionizing future intelligent traffic control and management. This potential is exemplified by the diverse range of control paradigms, ranging from self-routing to centralized control. However, the selection among these paradigms is beyond technical consideration but a delicate balance between autonomous decision-making and holistic system optimization. A pivotal quantitative parameter in navigating this balance is the concept of the “price of anarchy” (PoA) inherent in autonomous decision frameworks. This paper analyses the price of anarchy for road networks with traffic of CAV. We model a traffic network as a routing game in which vehicles are selfish agents who choose routes to travel autonomously to minimize travel delays caused by road congestion. Unlike existing research in which the latency function of road congestion was based on polynomial functions like the well-known BPR function, we focus on routing games where an exponential function can specify the latency of road traffic. We first calculate a tight upper bound for the price of anarchy for this class of games and then compare this result with the tight upper bound of the PoA for routing games with the BPR latency function. The comparison shows that as long as the traffic volume is lower than the road capacity, the tight upper bound of the PoA of the games with the exponential function is lower than the corresponding value with the BPR function. Finally, numerical results based on real-world traffic data demonstrate that the exponential function can approximate road latency as close as the BPR function with even tighter exponential parameters, which results in a relatively lower upper bound.
期刊介绍:
This is the official journal of the International Foundation for Autonomous Agents and Multi-Agent Systems. It provides a leading forum for disseminating significant original research results in the foundations, theory, development, analysis, and applications of autonomous agents and multi-agent systems. Coverage in Autonomous Agents and Multi-Agent Systems includes, but is not limited to:
Agent decision-making architectures and their evaluation, including: cognitive models; knowledge representation; logics for agency; ontological reasoning; planning (single and multi-agent); reasoning (single and multi-agent)
Cooperation and teamwork, including: distributed problem solving; human-robot/agent interaction; multi-user/multi-virtual-agent interaction; coalition formation; coordination
Agent communication languages, including: their semantics, pragmatics, and implementation; agent communication protocols and conversations; agent commitments; speech act theory
Ontologies for agent systems, agents and the semantic web, agents and semantic web services, Grid-based systems, and service-oriented computing
Agent societies and societal issues, including: artificial social systems; environments, organizations and institutions; ethical and legal issues; privacy, safety and security; trust, reliability and reputation
Agent-based system development, including: agent development techniques, tools and environments; agent programming languages; agent specification or validation languages
Agent-based simulation, including: emergent behavior; participatory simulation; simulation techniques, tools and environments; social simulation
Agreement technologies, including: argumentation; collective decision making; judgment aggregation and belief merging; negotiation; norms
Economic paradigms, including: auction and mechanism design; bargaining and negotiation; economically-motivated agents; game theory (cooperative and non-cooperative); social choice and voting
Learning agents, including: computational architectures for learning agents; evolution, adaptation; multi-agent learning.
Robotic agents, including: integrated perception, cognition, and action; cognitive robotics; robot planning (including action and motion planning); multi-robot systems.
Virtual agents, including: agents in games and virtual environments; companion and coaching agents; modeling personality, emotions; multimodal interaction; verbal and non-verbal expressiveness
Significant, novel applications of agent technology
Comprehensive reviews and authoritative tutorials of research and practice in agent systems
Comprehensive and authoritative reviews of books dealing with agents and multi-agent systems.