创造性任务中的心态和反馈欲望

Kristy Doss , Lisa Bloom
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引用次数: 0

摘要

这项混合方法的研究试图通过心态行为的视角来理解参与者的行为,并理解心态自我评估对创造性努力中实际表现的准确性。在为期四天的一个小时的创客空间期间,62名儿童被要求用他们提供的一套材料制作一个产品。他们选择是单独工作、与合作伙伴合作还是小组合作。每次会议结束后,参与者都会被问及是否需要对其产品的反馈。研究人员观察了参与者在创客空间工作时的行为,这些行为具有固定或成长心态的特征,例如参与者是否选择接受反馈,他们是否使用反馈来改进产品,以及参与者对挫折和失败尝试的反应。参与者还接受了一周内与他们一起进行问题或基于项目的学习体验的导师的心态评分。分数与参与者在本周初完成的两项心态评估相关,其中一项评估改编自Dweck(2006)和MAP(心态评估档案)。研究人员对参与者心态的得分和教师对参与者心态得分表现出很强的相关性。研究中使用的两种自我评估与在创客空间或在完成基于PBL的课堂活动的课堂中观察到的表现没有很强的相关性。根据参与者的态度(乐观、寻求批准、打破规则、完美主义)和行为(灵活性、游戏性、对任务的承诺),从数据中得出了七个学习档案。随着教育工作者在课堂上开展解决心态问题的活动,尤其是在创造性活动和项目的背景下,心态档案可能会被证明是有益的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mindset and the desire for feedback during creative tasks

This mixed-methods research study sought to understand participant behaviors through a lens of mindset behaviors and to understand the accuracy of mindset self-assessments to actual performance during creative endeavors. During a makerspace period that took place for one hour over four days, sixty-two children were asked to create a product from a set of materials they were provided. They chose whether to work individually, with a partner, or in a small group. After each session, participants were asked whether they wanted feedback on their product. Researchers observed the participants while working in the makerspace for behaviors that were characteristic of a fixed or growth mindset, such as whether participants chose to receive feedback, whether they used feedback to improve their product, and how participants reacted to frustrations and failed attempts. Participants also received a mindset rating from instructors who worked with them over the course of the week on a Problem or Project-Based Learning experience. Scores were correlated with two mindset assessments participants completed at the beginning of the week, one adapted from Dweck (2006) and the MAP (Mindset Assessment Profile). The researcher scores of participants’ mindset and teacher scores of participants’ mindsets demonstrated a strong correlation. The two self-assessments used in the study did not show a strong correlation with performance as observed in the makerspace or in the classroom completing PBL-based classroom activities. Seven learning profiles emerged from the data based on participant attitudes (optimistic, approval-seeking, rule-breaking, perfectionistic) and behaviors (flexibility, playfulness, commitment to task). The mindset profiles may prove beneficial as educators develop activities to address mindsets in their classrooms, especially in the context of creative activities and projects.

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