{"title":"基于上下文的虚拟现实空间音频内容Opus音频编解码器评估","authors":"Ben Lee, Tomasz Rudzki, J. Skoglund, G. Kearney","doi":"10.17743/jaes.2022.0068","DOIUrl":null,"url":null,"abstract":"This paper discusses the evaluation of Opus-compressed Ambisonic audio content through listeningtestsconductedinavirtualrealityenvironment.Theaimofthisstudywastoinvestigate theeffectthatOpuscompressionhasontheBasicAudioQuality(BAQ)ofAmbisonicaudioindifferentvirtualrealitycontexts—gaming,music,soundscapes,andteleconferencing.The methodsusedtoproducethetestcontent,howthetestswereconducted,theresultsobtainedandtheirsignificancearediscussed.Keyfindingswerethatinallcases,Ambisonicscenes compressedwithOpusat64kbps/chusingChannelMappingFamily3garneredamedianBAQratingnotsignificantlydifferentthanuncompressedaudio.ChannelMappingFamily3 demonstratedtheleastvariationinBAQacrossevaluatedcontexts,althoughtherewerestillsomesignificantdifferencesfoundbetweencontextsatcertainbitratesandAmbisonicorders.","PeriodicalId":50008,"journal":{"name":"Journal of the Audio Engineering Society","volume":" ","pages":""},"PeriodicalIF":1.1000,"publicationDate":"2023-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Context-Based Evaluation of the Opus Audio Codec for Spatial Audio Content in Virtual Reality\",\"authors\":\"Ben Lee, Tomasz Rudzki, J. Skoglund, G. Kearney\",\"doi\":\"10.17743/jaes.2022.0068\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses the evaluation of Opus-compressed Ambisonic audio content through listeningtestsconductedinavirtualrealityenvironment.Theaimofthisstudywastoinvestigate theeffectthatOpuscompressionhasontheBasicAudioQuality(BAQ)ofAmbisonicaudioindifferentvirtualrealitycontexts—gaming,music,soundscapes,andteleconferencing.The methodsusedtoproducethetestcontent,howthetestswereconducted,theresultsobtainedandtheirsignificancearediscussed.Keyfindingswerethatinallcases,Ambisonicscenes compressedwithOpusat64kbps/chusingChannelMappingFamily3garneredamedianBAQratingnotsignificantlydifferentthanuncompressedaudio.ChannelMappingFamily3 demonstratedtheleastvariationinBAQacrossevaluatedcontexts,althoughtherewerestillsomesignificantdifferencesfoundbetweencontextsatcertainbitratesandAmbisonicorders.\",\"PeriodicalId\":50008,\"journal\":{\"name\":\"Journal of the Audio Engineering Society\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":1.1000,\"publicationDate\":\"2023-04-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of the Audio Engineering Society\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://doi.org/10.17743/jaes.2022.0068\",\"RegionNum\":4,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"ACOUSTICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of the Audio Engineering Society","FirstCategoryId":"5","ListUrlMain":"https://doi.org/10.17743/jaes.2022.0068","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ACOUSTICS","Score":null,"Total":0}
Context-Based Evaluation of the Opus Audio Codec for Spatial Audio Content in Virtual Reality
This paper discusses the evaluation of Opus-compressed Ambisonic audio content through listeningtestsconductedinavirtualrealityenvironment.Theaimofthisstudywastoinvestigate theeffectthatOpuscompressionhasontheBasicAudioQuality(BAQ)ofAmbisonicaudioindifferentvirtualrealitycontexts—gaming,music,soundscapes,andteleconferencing.The methodsusedtoproducethetestcontent,howthetestswereconducted,theresultsobtainedandtheirsignificancearediscussed.Keyfindingswerethatinallcases,Ambisonicscenes compressedwithOpusat64kbps/chusingChannelMappingFamily3garneredamedianBAQratingnotsignificantlydifferentthanuncompressedaudio.ChannelMappingFamily3 demonstratedtheleastvariationinBAQacrossevaluatedcontexts,althoughtherewerestillsomesignificantdifferencesfoundbetweencontextsatcertainbitratesandAmbisonicorders.
期刊介绍:
The Journal of the Audio Engineering Society — the official publication of the AES — is the only peer-reviewed journal devoted exclusively to audio technology. Published 10 times each year, it is available to all AES members and subscribers.
The Journal contains state-of-the-art technical papers and engineering reports; feature articles covering timely topics; pre and post reports of AES conventions and other society activities; news from AES sections around the world; Standards and Education Committee work; membership news, patents, new products, and newsworthy developments in the field of audio.