用灾难反应游戏教授人道主义后勤

IF 0.8 Q3 EDUCATION & EDUCATIONAL RESEARCH
Michael G. Klein, Peter L. Jackson, Miho Mazereeuw
{"title":"用灾难反应游戏教授人道主义后勤","authors":"Michael G. Klein,&nbsp;Peter L. Jackson,&nbsp;Miho Mazereeuw","doi":"10.1111/dsji.12261","DOIUrl":null,"url":null,"abstract":"<p>Effective disaster response requires time-critical decisions to get personnel and supplies to the right places as quickly as possible. Such operations are complicated by the need for coordination among multiple stakeholders. In this teaching brief, we describe a serious online game for humanitarian logistics courses called the “Disaster Response Game.” The game provides students with context, challenges, and command seat experience with simulated life-and-death consequences. Our development effort includes the creation of a flexible digital platform for delivering game-style simulations for undergraduate and graduate education as well as response training within large enterprises. The system has instructional design interfaces for creating a wide range of disaster scenarios including, but not limited to, earthquakes, floods, pandemics, storms, and wildfires. As proof of concept, we built a tropical cyclone scenario and tested the corresponding multiplayer Disaster Response Game with students and subject matter experts. Students found it valuable to be assigned different roles that required collaboration, found the experience to be realistic, and were motivated to minimize casualties as best as they could with available resources. Subject matter experts also found the game to be sound in its instructional design. We seek a community of interested instructors to help develop more scenarios.</p>","PeriodicalId":46210,"journal":{"name":"Decision Sciences-Journal of Innovative Education","volume":"20 3","pages":"158-169"},"PeriodicalIF":0.8000,"publicationDate":"2022-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Teaching humanitarian logistics with the Disaster Response Game\",\"authors\":\"Michael G. Klein,&nbsp;Peter L. Jackson,&nbsp;Miho Mazereeuw\",\"doi\":\"10.1111/dsji.12261\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>Effective disaster response requires time-critical decisions to get personnel and supplies to the right places as quickly as possible. Such operations are complicated by the need for coordination among multiple stakeholders. In this teaching brief, we describe a serious online game for humanitarian logistics courses called the “Disaster Response Game.” The game provides students with context, challenges, and command seat experience with simulated life-and-death consequences. Our development effort includes the creation of a flexible digital platform for delivering game-style simulations for undergraduate and graduate education as well as response training within large enterprises. The system has instructional design interfaces for creating a wide range of disaster scenarios including, but not limited to, earthquakes, floods, pandemics, storms, and wildfires. As proof of concept, we built a tropical cyclone scenario and tested the corresponding multiplayer Disaster Response Game with students and subject matter experts. Students found it valuable to be assigned different roles that required collaboration, found the experience to be realistic, and were motivated to minimize casualties as best as they could with available resources. Subject matter experts also found the game to be sound in its instructional design. We seek a community of interested instructors to help develop more scenarios.</p>\",\"PeriodicalId\":46210,\"journal\":{\"name\":\"Decision Sciences-Journal of Innovative Education\",\"volume\":\"20 3\",\"pages\":\"158-169\"},\"PeriodicalIF\":0.8000,\"publicationDate\":\"2022-03-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Decision Sciences-Journal of Innovative Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1111/dsji.12261\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Decision Sciences-Journal of Innovative Education","FirstCategoryId":"1085","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/dsji.12261","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 1

摘要

有效的灾难应对需要及时做出决定,将人员和物资尽快送到正确的地方。由于需要在多个利益相关者之间进行协调,这种行动变得复杂。在这篇教学简报中,我们描述了一款用于人道主义后勤课程的严肃在线游戏,名为“灾难响应游戏”。该游戏为学生提供了情境、挑战和模拟生死结果的指挥体验。我们的开发工作包括创建一个灵活的数字平台,为本科生和研究生教育以及大型企业的响应培训提供游戏式模拟。该系统具有指导设计界面,可用于创建各种灾难场景,包括但不限于地震、洪水、流行病、风暴和野火。为了验证概念,我们建立了一个热带气旋场景,并与学生和主题专家一起测试了相应的多人灾难响应游戏。学生们发现分配不同的角色需要合作是很有价值的,发现经验是现实的,并被激励尽可能地减少伤亡,他们可以利用现有的资源。主题专家也发现游戏的教学设计是合理的。我们寻求一个有兴趣的教师社区来帮助开发更多的场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Teaching humanitarian logistics with the Disaster Response Game

Effective disaster response requires time-critical decisions to get personnel and supplies to the right places as quickly as possible. Such operations are complicated by the need for coordination among multiple stakeholders. In this teaching brief, we describe a serious online game for humanitarian logistics courses called the “Disaster Response Game.” The game provides students with context, challenges, and command seat experience with simulated life-and-death consequences. Our development effort includes the creation of a flexible digital platform for delivering game-style simulations for undergraduate and graduate education as well as response training within large enterprises. The system has instructional design interfaces for creating a wide range of disaster scenarios including, but not limited to, earthquakes, floods, pandemics, storms, and wildfires. As proof of concept, we built a tropical cyclone scenario and tested the corresponding multiplayer Disaster Response Game with students and subject matter experts. Students found it valuable to be assigned different roles that required collaboration, found the experience to be realistic, and were motivated to minimize casualties as best as they could with available resources. Subject matter experts also found the game to be sound in its instructional design. We seek a community of interested instructors to help develop more scenarios.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Decision Sciences-Journal of Innovative Education
Decision Sciences-Journal of Innovative Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
3.60
自引率
36.80%
发文量
25
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信