基于开销图的快速行程估计

IF 1.2 Q4 TELECOMMUNICATIONS
R. Mariescu-Istodor, P. Fränti
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引用次数: 3

摘要

摘要对于单个导航指令,可以实时计算最短路径。然而,在复杂的优化任务中,需要大量的旅行距离(最短路径的长度),总工作量成为一种负担。我们提出了一种快速方法,通过使用开销图来估计从一个位置到另一个位置的旅行距离,该开销图存储了少数代表性位置的鸟类距离和旅行距离之间的比率。然后,使用图中任意两个位置最近节点之间的对应值来估计它们的行进距离。我们在优化设置中测试了该方法,目标是重新安置医疗服务,以最大限度地缩短患者的旅行距离。作为正在进行的IMPRO项目的一部分,我们使用Open Street Map中的道路网络信息构建了高架图,并在芬兰北卡累利阿地区对真实世界的数据进行了实验。结果表明,在512个节点的图中,平均估计误差为0.5km,并且在优化过程中,每次迭代的总处理时间从1.2小时减少到2.9秒。估计的行进距离的误差平均为2%,显著小于第二最佳估计方法的8%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Fast travel-distance estimation using overhead graph
ABSTRACT Shortest path can be computed in real-time for single navigational instructions. However, in complex optimisation tasks, lots of travel-distances (lengths of shortest paths) are needed and the total workload becomes a burden. We present a fast method for estimating the travel-distance from one location to another by using an overhead graph that stores the ratio between the bird-distance and the travel-distance for few representative locations. The travel-distance is then estimated for any two locations using the corresponding value between their nearest nodes in the graph. We test the method within an optimization setting where the goal is to relocate health services so that the travel-distance of patients is minimised. We build the overhead graph using road network information from Open Street Map and experiment with real-world data in the region of North Karelia, Finland as a part of the ongoing IMPRO project. The results show that the average estimation error is 0.5 km with a graph of 512 nodes, and the total processing time reduces from 1.2 hours to 2.9 seconds per iteration in the optimisation process. The error in the estimated travel-distances is 2%, on average, which is significantly smaller than 8% of the second best estimation method.
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来源期刊
CiteScore
3.70
自引率
8.70%
发文量
12
期刊介绍: The aim of this interdisciplinary and international journal is to provide a forum for the exchange of original ideas, techniques, designs and experiences in the rapidly growing field of location based services on networked mobile devices. It is intended to interest those who design, implement and deliver location based services in a wide range of contexts. Published research will span the field from location based computing and next-generation interfaces through telecom location architectures to business models and the social implications of this technology. The diversity of content echoes the extended nature of the chain of players required to make location based services a reality.
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