书评:无处不在的动画

IF 0.3 2区 艺术学 0 FILM, RADIO, TELEVISION
Andrew Buchanan
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引用次数: 0

摘要

动画研究似乎并不回避学科身份调查,这可能是由其技术、实践、行业的快速发展以及在其历史上作为表达媒介的演变所驱动的,至少是次要的,也许更集中的是由其在近代史上作为学术调查学科的扩展所驱动的。在这场正在进行的讨论中,值得注意的是,将动画(和动画研究)与电影(和电影研究)进行分类的问题,这一点在Alan Cholodenko的《电影动画》(2008)、Donald Crafton的《动画与电影的面纱谱系》(2011)和Karen Beckman的《动画电影理论》(2014)中都很明显。动画研究与媒体研究、视觉艺术和新领域保持着某种相似的关系,包括游戏和新兴互动技术的研究。与其他可能由一组离散的材料或实践定义的艺术形式或创意媒体不同,动画是由一种异常广泛的现象定义的——对生命的“呼吸”:对流动和运动的感知。关于如何将动画研究定义为人工制品、实践和文化现象并将其情境化的问题一直是人们关注的问题。在《普及动画》中,苏珊娜·布坎指出了“动画”的独特谐音立场,它既作为技术存在,又作为艺术媒介存在。本系列的前提是接受动画的异质性,并提出一系列立场,共同认为动画研究比学科内部的关注更多,动画为整个运动图像文化提供了一个基本的切入点。它既采用了其他领域的理论和实践,又将其概念关注带回了世界。章节集涵盖了一系列的主题和理论方法。除了对动画工艺、技术、物质性和历史的预期考虑之外,还有丰富的动画哲学脉络。正如这种质量的编辑集的典型情况一样,Buchan的引言充分强调了AFI电影读者集的既定战略:在相关学科中采用多种方法。该卷分为五个部分:力学和魔术;物质文化;生命与非生命;历史、纪录片与真相;最后,展示、过程和实践。在动画“无处不在”的理论命题中,对贡献进行细分是一个难题。900456 ANM0010.1177/176847719900456动画:跨学科期刊书评2019
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Book review: Pervasive Animation
Animation studies seems not to shy away from disciplinary identity inquiries, driven perhaps, at least peripherally, by the rapid developments in its technology, practices, industry and evolutions as a medium of expression throughout its history, and perhaps more centrally by its expansion as a discipline of academic inquiry in more recent history. Of note in this ongoing discussion is the question of categorizing animation (and animation studies) in relation to film (and film studies) evident in Alan Cholodenko’s ‘The Animation of Cinema’ (2008), Donald Crafton’s ‘Veiled Genealogies of Animation and Cinema’ (2011) and Karen Beckman’s Animating Film Theory (2014). Animation studies maintains somewhat similar relationships with media studies, visual arts, and newer fields, including the study of games and emerging interactive technologies. Unlike other artforms or creative media that may be defined by a discrete set of materials or practices, animation is defined by an exceptionally broad phenomenon – the ‘breathing into’ of life: the perception of mobility and motion. Questions about how to define and contextualize the study of animation as artefact, practice and cultural phenomenon are ongoing concerns. In Pervasive Animation, Suzanne Buchan notes the peculiar homonymic stance of ‘animation’, which exists both as technology and as artistic medium. The premise of this collection is to embrace the heterogeneity of animation, and present a corpus of positions that collectively contends that there is more to animation studies than intra-disciplinary concerns, that animation offers a fundamental access point into moving image culture at large. It both adopts theories and practices from other fields, and carries its conceptual concerns back into the world. The collection of chapters covers a range of topics and theoretical approaches. Alongside the expected considerations of animation craft, technology, materiality and history, there is a rich vein of animation philosophy. As is typical of edited collections of this quality, the heavy lifting of providing an overview of the chapters and the theoretical rivers that flow through them is amply provided in Buchan’s introduction that highlights the stated strategy of the AFI Film Readers collection: to embrace the plurality of approaches across related disciplines. The volume is organized into five sections: Mechanics and Magic; Material Culture; Life and Non-life; History, Documentary and Truth; and finally, Display, Process and Practice. There is something of a conundrum in segmenting the contributions within the theoretical proposition that animation is ‘pervasive’. 900456 ANM0010.1177/1746847719900456animation: an interdisciplinary journalBook review book-review2019
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来源期刊
Animation-An Interdisciplinary Journal
Animation-An Interdisciplinary Journal FILM, RADIO, TELEVISION-
CiteScore
0.70
自引率
25.00%
发文量
19
期刊介绍: Especially since the digital shift, animation is increasingly pervasive and implemented in many ways in many disciplines. Animation: An Interdisciplinary Journal provides the first cohesive, international peer-reviewed publishing platform for animation that unites contributions from a wide range of research agendas and creative practice. The journal"s scope is very comprehensive, yet its focus is clear and simple. The journal addresses all animation made using all known (and yet to be developed) techniques - from 16th century optical devices to contemporary digital media - revealing its implications on other forms of time-based media expression past, present and future.
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