协同3D建模的人群

Ryohei Suzuki, T. Igarashi
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引用次数: 1

摘要

我们提出了一个协同3D建模系统,将复杂的3D建模过程解构为一系列简单的任务,由非专业人群工作者执行。给定一个显示目标物体的2D图像,每个人群工作者都被指示用他们的视觉认知和现实世界的知识绘制一个简单的草图,代表物体的正射线图。然后,系统通过整合从收集的草图集合中获得的几何信息来合成三维模型。我们展示了一组算法,可以从包含大量错误和不一致的不完整草图的集合中生成干净的线条图和3D模型。我们还讨论了一个众包工作流程,迭代地提高提交的草图的质量。它通过基于同行评议的额外奖励,以及帮助员工理解任务要求和质量标准的范例分享机制,引入了员工之间的竞争。该系统可以在几个小时内生成各种物体的高质量3D几何形状。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Collaborative 3D Modeling by the Crowd
We propose a collaborative 3D modeling system that deconstructs the complex 3D modeling process into a collection of simple tasks to be executed by nonprofessional crowd workers. Given a 2D image showing a target object, each crowd worker is directed to draw a simple sketch representing an orthographic view of the object, using their visual cognition and real-world knowledge. The system then synthesizes a 3D model by integrating the geometrical information obtained from a collection of gathered sketches. We show a set of algorithms that generates clean line drawings and a 3D model from a collection of incomplete sketches containing a considerable amount of errors and inconsistencies. We also discuss a crowdsourcing workflow that iteratively improves the quality of submitted sketches. It introduces competition between workers using extra rewards based on peer-reviewing as well as an example-sharing mechanism to help workers understand the task requirements and quality standards. The proposed system can produce decent-quality 3D geometries of various objects within a few hours.
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CiteScore
2.20
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