增强现实技术对中学生数学学业成绩、自主学习技能和学习动机的影响

IF 4 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Gülay Çeti̇ntav, Ramazan Yılmaz
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引用次数: 0

摘要

本研究旨在探讨增强现实(AR)在几何教学中的应用对中学生学业成绩、自主学习技能和学习动机的影响。这项研究是在土耳其一所公立中学的八年级学生中进行的。本研究采用准实验设计,采用前测后测对照组,实验组(EG) 20名,对照组(CG) 20名。在EG学生中进行AR应用支持的几何教学,在CG学生中进行传统教育。在数学课程的范围内,讨论了三维几何物体单元在课程中的成就。分析结果表明,两组学生在成就测试、自我调节学习量表和动机量表得分上的差异均具有统计学意义,有利于EG学生。本研究的定性结果表明,AR应用对学生来说是有趣的,并且对学习成绩和积极参与课程有积极的影响。根据文献结果对研究结果进行了讨论,并对新的研究和应用提出了建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Effect of Augmented Reality Technology on Middle School Students’ Mathematic Academic Achievement, Self-Regulated Learning Skills, and Motivation
This study aimed to investigate the effects of augmented reality (AR) applications in geometry teaching on academic achievement, self-regulated learning skills (SRLS), and motivation of secondary school students. The research was carried out on students in the eighth grade at a state secondary school in Turkey. The research was carried out according to the quasi-experimental design with the pretest-posttest control group, including 20 students in the experimental group (EG) and 20 in the control group (CG). While geometry teaching supported by AR applications was carried out with the EG students, traditional education was carried out with the CG students. Within the scope of the mathematics course, the achievements of the three-dimensional geometric objects unit in the curriculum were discussed. As a result of the analysis, it was determined that the difference in achievement test, self-regulated learning scale, and motivation scale scores between the groups was statistically significant in favor of the EG students. The study’s qualitative findings show that the AR application is fun and interesting for the students and positively affects academic achievement and active participation in the lesson. The research results were discussed according to the results in the literature, and suggestions were made for new research and applications.
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来源期刊
Journal of Educational Computing Research
Journal of Educational Computing Research EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
11.90
自引率
6.20%
发文量
69
期刊介绍: The goal of this Journal is to provide an international scholarly publication forum for peer-reviewed interdisciplinary research into the applications, effects, and implications of computer-based education. The Journal features articles useful for practitioners and theorists alike. The terms "education" and "computing" are viewed broadly. “Education” refers to the use of computer-based technologies at all levels of the formal education system, business and industry, home-schooling, lifelong learning, and unintentional learning environments. “Computing” refers to all forms of computer applications and innovations - both hardware and software. For example, this could range from mobile and ubiquitous computing to immersive 3D simulations and games to computing-enhanced virtual learning environments.
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