{"title":"基于WEB的高中生岩石圈材料学习多媒体的开发","authors":"Ellese Sulistianingsih, M. Mukminan","doi":"10.19184/GEOSI.V4I1.9882","DOIUrl":null,"url":null,"abstract":"Science and Technology develop very fast in every aspect of life, including in the aspect of education. As the development of science and technology, guiding teachers to be able to make use various kinds of creative and innovative learning media in learning process at school is needed in order to increase the effectivity of the learning process which will have impact on the students’ learning motivation and learning outcomes. According to the explanation, learning multimedia needs to be developed in order to increase the students’ learning motivation and learning outcomes. This research is a research and development (R&D), which is then modified by using Tessmer formative evaluation. The analysis results show that the web-based learning multimedia for lithosphere material has been proven its eligibility, that the web-based learning is valid, practical, to be used in learning process and is effective in increasing students learning motivation and learning outcomes. \nReferences \nBowman, S. F. (2015). Evaluation in Instructional Design Practice: A View from The Stakeholders. (Dissertation Doctor, Capella University, 2015). Retrieved from https://search. proquest.com/docview/1707694509/fulltext PDF/D439E6E103D04792PQ/6?accountid=31324. \nCahyono, K. (2013). Penggunaan Media Interaktif Berbasis Web untuk Meningkatkan Motivasi dan hasil Belajar. Jurnal Teknik Informatika Abdurrab University. Retrieved from http://binaprajajournal.com/ojs/index. php/jbp/article/view/117. \nDaljoeni, N. (2014). Pengantar Geografi. Yogyakarta: Ombak. \nDay, T. (2012). Undergraduate Teaching and Learning in Physical Geography. Journal Physical Geography, 36(3). Retrieved fom https://search. proquest. com/doc view/1019246195/B5C4C63F0A8F4962PQ/1?accountid=31324. \nFadli, M. S. & Ikawati, H. D. (2017). Penggunaan Multimedia untuk Meningkatkan Motivasi Belajar Siswa. Jurnal Teknologi Pendidikan, 2(2). Retrieved from http://ojs.ikipmataram.ac.id/index.php/jtp/article/view/598. \nGilakjani, A. P. (2012). The Significant Role of Multimedia in Motivating EFL Learners’ Interest in English Language Learning. Journal Modern Education and Computer Science, 4(4). Retrieved from https://search. proquest.com/docview/1627735482/509798BC9EC481FPQ/1?accountid=31324. \nHake, R. R. (1999). Analyzing Change/Gain Score. Dept. of Physics, Indiana University. Retrieved from http://www.physics.indiana.edu/~sdi/Analyzing Change-Gain. \nHawley, D & Lyon, J. (2017). Plate Update: Refreshing Ideas for Teaching Plate Tectonics. Teaching Geography, 42(1). Retrieved from https://search.pro quest.com/docview/1952375936/73816528324E4DACPQ/1?accountid=31324. \nHuang, Q. (2012). Action Research on Motivation in English Reading. Journal Theory and Practice in Language Studies, 2(8). Retrieved from https://search. proquest.com/docview/1619300790/fulltextPDF/D04EC91FA9214B89PQ/2?accountid=31324. \nKusumaningtias, A. D. & Mukminan. (2014). Pengembangan Multimedia Pembelajaran Geografi dengan Materi Litosfer dan Pedosfer untuk SMA Kelas X. Jurnal Ilmu-ilmu Sosial, 11(1). Retrieved from https://jurnal.uny.ac.id/index.php/sosia/article/download/5284/4583. \nMilovanovic, M. Perisic, J., Vukotic, S. Bugarcic, M. Radovanovic, L. &Ristic, M. (2016). Learning Mathematic Using Multimedia in Engineering Education. Journal Acta Technica Corviniensis – Bulleting of Engineering, 9(1). Retrieved from https://search.proquest.com/docview/1767584934/559B63 F69E094F98PQ/1?accountid=31324. \nMoeed, A. (2015). Science Investigation Students View about Learning, Motivation and Assessment. Singapore: Springer. \nMohasin, S. F., Shinde, P. A. &Khaparde. (2013). E-Learning: A Tool for Library and Information Services. Journal of Library & Information Science, 3(2). Retrieved from https://search.proquest.com/docview/1440877148/fulltext PDF/33223E6022A248ECPQ/1?accountid=31324. \nPermadi, A. A. (2016). Pengembangan Media Pembelajaran Interaktif Berbasis Web dengan Pemanfaatan Video Conference Mata Pelajaran Produktif Teknik Komputer dan jaringan di Sekolah Menengah Kejuruan. Jurnal Pendidikan Teknologi dan Kejuruan. Retrieved from http://jural.unm.ac.id/ 3123/1/Jurnal.pdf. \nPresiden Republik Indonesia. (2000). Keputusan Presiden Republik Indonesia Nomor 50 Tahun 2000 Tentang Tim Koordinasi Telematika Indonesia. \nRobb, C. (2010). The Impact of Motivational Messages on Student Performance in Community College Online Courses. (Dissertation Doctor, University of Illinois at Urbana-Champaign, 2010). Retrieved from https://search.proquest.com/docview/778224030/18ED422A32FC4231PQ/3?accountid=31324 \nSahrir, M. S., Alias, N. A., Ismail, Z., & Osman, N. (2012). Employing Design and Development Research (DDR): Approaches in the Design and Development of Online Arabic Vocabulary Learning Games Prototype. Journal of Educational Technology, 11(2). Retrieved from https://search. proquest.com/docview/1288340626/fulltextPDF/D439E6E103D04792PQ/1?accountid=31324. \nSari, H. V. & Suswanto, H. (2017). Pengembangan media pembelajaran Berbasis Web Untuk mengukur hasil Belajar siswa pada mata pelajaran Komputer Jaringan Dasar program Keahlian teknik komputer dan jaringan.Jurnal Pendidikan, 2(7). Retrieved from http://journal.um.ac.id/index.php/jptpp/ article/view/9734/4593. \nSu, C. H. (2016). The effects of students' motivation, cognitive load and learning anxiety in gamification software engineering education: a structural equation modeling study. Journal Multimedia Tools Application, 75(16). Retrieved from https://search.proquest.com/docview/1867930658/fulltextPDF/9482B 31FA03D4E7CPQ/1?accountid=31324. \nTessmer, M. (1998). Planning and Conducting Formative Evaluation. London: Kogan Page Limited. \nTsai, M. J. (2009). The Model of Strategic e-Learning: Understanding and Evaluating Student E-Learning from Metacognitive Perspectives. Journal Educational Technology & Society, 12(1). Retrieved from https://search. p1roquest.com/docview/1287039259/20B52566A67140DBPQ/1?accountid=31324. \nUmar. (2013). Studi Komparatif Penguasaan Konsep Ulumul Qur’an Dalam Pembelajaran Yang Menggunakan Full E-Learning Dan Blended E-Learning. Jurnal TAPIS, 13(1). Retrieved from http://id.portalgaruda.org/? ref=browse&mod=viewarticle&article=252276. \nWiyani, N. A. (2012). Desain Pembelajaran Pendidikan: Tata Rancang Pembelajaran Menuju Pencapaian Kompetensi. Yogyakarta: Ar-Ruzz Media. \n \nCopyright (c) 2018 Geosfera Indonesia Journal and Department of Geography Education, University of Jember \n This work is licensed under a Creative Commons Attribution-Share A like 4.0 International License","PeriodicalId":33276,"journal":{"name":"Geosfera Indonesia","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2019-04-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"THE DEVELOPMENT OF WEB-BASED LEARNING MULTIMEDIA FOR HIGH SCHOOL STUDENTS’ LITHOSPHERE MATERIAL\",\"authors\":\"Ellese Sulistianingsih, M. Mukminan\",\"doi\":\"10.19184/GEOSI.V4I1.9882\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Science and Technology develop very fast in every aspect of life, including in the aspect of education. As the development of science and technology, guiding teachers to be able to make use various kinds of creative and innovative learning media in learning process at school is needed in order to increase the effectivity of the learning process which will have impact on the students’ learning motivation and learning outcomes. According to the explanation, learning multimedia needs to be developed in order to increase the students’ learning motivation and learning outcomes. This research is a research and development (R&D), which is then modified by using Tessmer formative evaluation. The analysis results show that the web-based learning multimedia for lithosphere material has been proven its eligibility, that the web-based learning is valid, practical, to be used in learning process and is effective in increasing students learning motivation and learning outcomes. \\nReferences \\nBowman, S. F. (2015). Evaluation in Instructional Design Practice: A View from The Stakeholders. (Dissertation Doctor, Capella University, 2015). Retrieved from https://search. proquest.com/docview/1707694509/fulltext PDF/D439E6E103D04792PQ/6?accountid=31324. \\nCahyono, K. (2013). Penggunaan Media Interaktif Berbasis Web untuk Meningkatkan Motivasi dan hasil Belajar. Jurnal Teknik Informatika Abdurrab University. Retrieved from http://binaprajajournal.com/ojs/index. php/jbp/article/view/117. \\nDaljoeni, N. (2014). Pengantar Geografi. Yogyakarta: Ombak. \\nDay, T. (2012). Undergraduate Teaching and Learning in Physical Geography. Journal Physical Geography, 36(3). Retrieved fom https://search. proquest. com/doc view/1019246195/B5C4C63F0A8F4962PQ/1?accountid=31324. \\nFadli, M. S. & Ikawati, H. D. (2017). Penggunaan Multimedia untuk Meningkatkan Motivasi Belajar Siswa. Jurnal Teknologi Pendidikan, 2(2). Retrieved from http://ojs.ikipmataram.ac.id/index.php/jtp/article/view/598. \\nGilakjani, A. P. (2012). The Significant Role of Multimedia in Motivating EFL Learners’ Interest in English Language Learning. Journal Modern Education and Computer Science, 4(4). Retrieved from https://search. proquest.com/docview/1627735482/509798BC9EC481FPQ/1?accountid=31324. \\nHake, R. R. (1999). Analyzing Change/Gain Score. Dept. of Physics, Indiana University. Retrieved from http://www.physics.indiana.edu/~sdi/Analyzing Change-Gain. \\nHawley, D & Lyon, J. (2017). Plate Update: Refreshing Ideas for Teaching Plate Tectonics. Teaching Geography, 42(1). Retrieved from https://search.pro quest.com/docview/1952375936/73816528324E4DACPQ/1?accountid=31324. \\nHuang, Q. (2012). Action Research on Motivation in English Reading. Journal Theory and Practice in Language Studies, 2(8). Retrieved from https://search. proquest.com/docview/1619300790/fulltextPDF/D04EC91FA9214B89PQ/2?accountid=31324. \\nKusumaningtias, A. D. & Mukminan. (2014). Pengembangan Multimedia Pembelajaran Geografi dengan Materi Litosfer dan Pedosfer untuk SMA Kelas X. Jurnal Ilmu-ilmu Sosial, 11(1). Retrieved from https://jurnal.uny.ac.id/index.php/sosia/article/download/5284/4583. \\nMilovanovic, M. Perisic, J., Vukotic, S. Bugarcic, M. Radovanovic, L. &Ristic, M. (2016). Learning Mathematic Using Multimedia in Engineering Education. Journal Acta Technica Corviniensis – Bulleting of Engineering, 9(1). Retrieved from https://search.proquest.com/docview/1767584934/559B63 F69E094F98PQ/1?accountid=31324. \\nMoeed, A. (2015). Science Investigation Students View about Learning, Motivation and Assessment. Singapore: Springer. \\nMohasin, S. F., Shinde, P. A. &Khaparde. (2013). E-Learning: A Tool for Library and Information Services. Journal of Library & Information Science, 3(2). Retrieved from https://search.proquest.com/docview/1440877148/fulltext PDF/33223E6022A248ECPQ/1?accountid=31324. \\nPermadi, A. A. (2016). Pengembangan Media Pembelajaran Interaktif Berbasis Web dengan Pemanfaatan Video Conference Mata Pelajaran Produktif Teknik Komputer dan jaringan di Sekolah Menengah Kejuruan. Jurnal Pendidikan Teknologi dan Kejuruan. Retrieved from http://jural.unm.ac.id/ 3123/1/Jurnal.pdf. \\nPresiden Republik Indonesia. (2000). Keputusan Presiden Republik Indonesia Nomor 50 Tahun 2000 Tentang Tim Koordinasi Telematika Indonesia. \\nRobb, C. (2010). The Impact of Motivational Messages on Student Performance in Community College Online Courses. (Dissertation Doctor, University of Illinois at Urbana-Champaign, 2010). Retrieved from https://search.proquest.com/docview/778224030/18ED422A32FC4231PQ/3?accountid=31324 \\nSahrir, M. S., Alias, N. A., Ismail, Z., & Osman, N. (2012). Employing Design and Development Research (DDR): Approaches in the Design and Development of Online Arabic Vocabulary Learning Games Prototype. Journal of Educational Technology, 11(2). Retrieved from https://search. proquest.com/docview/1288340626/fulltextPDF/D439E6E103D04792PQ/1?accountid=31324. \\nSari, H. V. & Suswanto, H. (2017). Pengembangan media pembelajaran Berbasis Web Untuk mengukur hasil Belajar siswa pada mata pelajaran Komputer Jaringan Dasar program Keahlian teknik komputer dan jaringan.Jurnal Pendidikan, 2(7). Retrieved from http://journal.um.ac.id/index.php/jptpp/ article/view/9734/4593. \\nSu, C. H. (2016). The effects of students' motivation, cognitive load and learning anxiety in gamification software engineering education: a structural equation modeling study. Journal Multimedia Tools Application, 75(16). Retrieved from https://search.proquest.com/docview/1867930658/fulltextPDF/9482B 31FA03D4E7CPQ/1?accountid=31324. \\nTessmer, M. (1998). Planning and Conducting Formative Evaluation. London: Kogan Page Limited. \\nTsai, M. J. (2009). The Model of Strategic e-Learning: Understanding and Evaluating Student E-Learning from Metacognitive Perspectives. Journal Educational Technology & Society, 12(1). Retrieved from https://search. p1roquest.com/docview/1287039259/20B52566A67140DBPQ/1?accountid=31324. \\nUmar. (2013). Studi Komparatif Penguasaan Konsep Ulumul Qur’an Dalam Pembelajaran Yang Menggunakan Full E-Learning Dan Blended E-Learning. Jurnal TAPIS, 13(1). Retrieved from http://id.portalgaruda.org/? ref=browse&mod=viewarticle&article=252276. \\nWiyani, N. A. (2012). Desain Pembelajaran Pendidikan: Tata Rancang Pembelajaran Menuju Pencapaian Kompetensi. Yogyakarta: Ar-Ruzz Media. \\n \\nCopyright (c) 2018 Geosfera Indonesia Journal and Department of Geography Education, University of Jember \\n This work is licensed under a Creative Commons Attribution-Share A like 4.0 International License\",\"PeriodicalId\":33276,\"journal\":{\"name\":\"Geosfera Indonesia\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-04-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Geosfera Indonesia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.19184/GEOSI.V4I1.9882\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Geosfera Indonesia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.19184/GEOSI.V4I1.9882","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9
摘要
科学技术在生活的各个方面都发展得非常快,包括在教育方面。随着科学技术的发展,需要引导教师在学校学习过程中使用各种创造性和创新性的学习媒体,以提高学习过程的有效性,从而影响学生的学习动机和学习成果。根据这一解释,为了提高学生的学习动机和学习成果,需要开发学习多媒体。本研究是一个研究与开发(R&D),然后使用Tessmer形成性评价进行修正。分析结果表明,基于网络的岩石圈材料学习多媒体的可行性得到了验证,表明基于网络的学习是有效的、实用的,可以在学习过程中使用,有效地提高了学生的学习动机和学习效果。鲍曼,S. F.(2015)。教学设计实践中的评价:一个利益相关者的视角。(博士学位论文,卡佩拉大学,2015)。检索自https://search。proquest.com/docview/1707694509/fulltext PDF / D439E6E103D04792PQ / 6 ? accountid = 31324。Cahyono, K.(2013)。Penggunaan Media Interaktif Berbasis Web untuk Meningkatkan Motivasi dan hasil Belajar。阿布都拉布信息技术大学学报。检索自http://binaprajajournal.com/ojs/index。php / jbp / /视图/ 117条。Daljoeni, N.(2014)。Pengantar Geografi。日惹:Ombak。戴,T.(2012)。自然地理学本科教学与学习。自然地理学报,36(3)。检索自https://search。它。com/doc视图/ 1019246195 / B5C4C63F0A8F4962PQ / 1 ? accountid = 31324。Fadli, m.s.和Ikawati, h.d.(2017)。Penggunaan Multimedia untuk Meningkatkan Motivasi Belajar Siswa。中国生物医学工程学报,2016,32(2)。检索自http://ojs.ikipmataram.ac.id/index.php/jtp/article/view/598。Gilakjani, a.p.(2012)。多媒体在激发英语学习者英语学习兴趣中的重要作用。现代教育与计算机科学,4(4)。检索自https://search。proquest.com/docview/1627735482/509798BC9EC481FPQ/1 ? accountid = 31324。哈克,r.r.(1999)。分析变化/增益得分。印第安纳大学物理系。摘自http://www.physics.indiana.edu/~sdi/Analyzing Change-Gain。Hawley, D和Lyon, J.(2017)。板块更新:板块构造学教学的新思路。地理教学,42(1)。检索自https://search.pro quest.com/docview/1952375936/73816528324E4DACPQ/1?accountid=31324。黄琦(2012)。英语阅读动机的行动研究。语言研究的理论与实践,2(8)。检索自https://search。proquest.com/docview/1619300790/fulltextPDF/D04EC91FA9214B89PQ/2 ? accountid = 31324。Kusumaningtias, a.d.和Mukminan。(2014)。[3]张建平,张建平,李建平,等。基于地理信息系统的中国地理信息系统研究进展[j] .地理信息学报,2016,31(1)。检索自https://jurnal.uny.ac.id/index.php/sosia/article/download/5284/4583。Milovanovic, M. Perisic, J., Vukotic, S. Bugarcic, M. Radovanovic, L. &Ristic, M.(2016)。在工程教学中运用多媒体学习数学。学报(自然科学版),9(1)。检索自https://search.proquest.com/docview/1767584934/559B63 F69E094F98PQ/1?accountid=31324。Moeed, A.(2015)。科学探究学生的学习观、动机与评价。新加坡:施普林格。Mohasin, s.f, Shinde, p.a.和khaparde。(2013)。电子学习:图书馆和信息服务的工具。图书情报学报,3(2)。检索自https://search.proquest.com/docview/1440877148/fulltext PDF/33223E6022A248ECPQ/1?Permadi, a.a.(2016)。pengenbangan Media penbelajaran Interaktif Berbasis Web dengan penmanfaatan视频会议Mata Pelajaran product Teknik computer dan jaringand di Sekolah Menengah Kejuruan。彭迪康技术学报[j]。检索自http://jural.unm.ac.id/ 3123/1/ journal .pdf。印度尼西亚共和国总统。(2000)。Keputusan总统共和国2000年10月50日,tenang Tim Koordinasi Telematika印度尼西亚。罗伯,C.(2010)。激励信息对社区大学网络课程学生表现的影响。(博士论文,伊利诺伊大学厄巴纳-香槟分校,2010年)。检索自https://search.proquest.com/docview/778224030/18ED422A32FC4231PQ/3?accountid=31324 Sahrir, m.s., Alias, n.a., Ismail, Z., & Osman, N.(2012)。运用设计与开发研究(DDR):在线阿拉伯语词汇学习游戏原型的设计与开发方法教育技术学报,11(2)。检索自https://search。proquest.com/docview/1288340626/fulltextPDF/D439E6E103D04792PQ/1 ? accountid = 31324。萨里,H. V.和苏斯万托,H.(2017)。 彭邦媒体:彭邦媒体:彭邦媒体:彭邦媒体:彭邦媒体:彭邦媒体:彭邦媒体:彭邦媒体:彭邦媒体医学杂志,2(7)。检索自http://journal.um.ac.id/index.php/jptpp/ article/view/9734/4593。苏春华(2016)。游戏化软件工程教育中学生动机、认知负荷和学习焦虑的影响:结构方程模型研究。多媒体工具应用学报,75(16)。从https://search.proquest.com/docview/1867930658/fulltextPDF/9482B 31FA03D4E7CPQ/1?accountid=31324。Tessmer, M.(1998)。计划和实施形成性评价。伦敦:Kogan Page Limited。蔡明俊(2009)。策略性电子学习模式:从元认知角度理解与评价学生电子学习。教育科技,2012(1)。检索自https://search。p1roquest.com/docview/1287039259/20B52566A67140DBPQ/1 ? accountid = 31324。奥马尔。(2013)。研究对比企鹅Konsep Ulumul Qur 'an Dalam Pembelajaran Yang Menggunakan全电子学习和混合电子学习。学报,13(1)。检索自http://id.portalgaruda.org/?ref = browse&mod = viewarticle&article = 252276。Wiyani, n.a.(2012)。Desain Pembelajaran Pendidikan: Tata ranang Pembelajaran Menuju Pencapaian Kompetensi。日惹:Ar-Ruzz Media。版权所有(c) 2018 Geosfera印度尼西亚杂志和Jember大学地理教育系本作品采用知识共享署名-共享a like 4.0国际许可
THE DEVELOPMENT OF WEB-BASED LEARNING MULTIMEDIA FOR HIGH SCHOOL STUDENTS’ LITHOSPHERE MATERIAL
Science and Technology develop very fast in every aspect of life, including in the aspect of education. As the development of science and technology, guiding teachers to be able to make use various kinds of creative and innovative learning media in learning process at school is needed in order to increase the effectivity of the learning process which will have impact on the students’ learning motivation and learning outcomes. According to the explanation, learning multimedia needs to be developed in order to increase the students’ learning motivation and learning outcomes. This research is a research and development (R&D), which is then modified by using Tessmer formative evaluation. The analysis results show that the web-based learning multimedia for lithosphere material has been proven its eligibility, that the web-based learning is valid, practical, to be used in learning process and is effective in increasing students learning motivation and learning outcomes.
References
Bowman, S. F. (2015). Evaluation in Instructional Design Practice: A View from The Stakeholders. (Dissertation Doctor, Capella University, 2015). Retrieved from https://search. proquest.com/docview/1707694509/fulltext PDF/D439E6E103D04792PQ/6?accountid=31324.
Cahyono, K. (2013). Penggunaan Media Interaktif Berbasis Web untuk Meningkatkan Motivasi dan hasil Belajar. Jurnal Teknik Informatika Abdurrab University. Retrieved from http://binaprajajournal.com/ojs/index. php/jbp/article/view/117.
Daljoeni, N. (2014). Pengantar Geografi. Yogyakarta: Ombak.
Day, T. (2012). Undergraduate Teaching and Learning in Physical Geography. Journal Physical Geography, 36(3). Retrieved fom https://search. proquest. com/doc view/1019246195/B5C4C63F0A8F4962PQ/1?accountid=31324.
Fadli, M. S. & Ikawati, H. D. (2017). Penggunaan Multimedia untuk Meningkatkan Motivasi Belajar Siswa. Jurnal Teknologi Pendidikan, 2(2). Retrieved from http://ojs.ikipmataram.ac.id/index.php/jtp/article/view/598.
Gilakjani, A. P. (2012). The Significant Role of Multimedia in Motivating EFL Learners’ Interest in English Language Learning. Journal Modern Education and Computer Science, 4(4). Retrieved from https://search. proquest.com/docview/1627735482/509798BC9EC481FPQ/1?accountid=31324.
Hake, R. R. (1999). Analyzing Change/Gain Score. Dept. of Physics, Indiana University. Retrieved from http://www.physics.indiana.edu/~sdi/Analyzing Change-Gain.
Hawley, D & Lyon, J. (2017). Plate Update: Refreshing Ideas for Teaching Plate Tectonics. Teaching Geography, 42(1). Retrieved from https://search.pro quest.com/docview/1952375936/73816528324E4DACPQ/1?accountid=31324.
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