客厅保护:一种让参与者参与昆虫保护的虚拟方式

Q1 Agricultural and Biological Sciences
Jaeson Clayborn, A. Delamarre
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引用次数: 6

摘要

通过互动游戏,应用于蝴蝶和森林保护活动的虚拟现实可以接触到广泛的受众,并启动城市环境下人类和蝴蝶共存的范式转变。蝴蝶世界1.0是一款严肃的游戏,旨在向玩家介绍美国佛罗里达群岛干燥森林生态系统中的蝴蝶和植物。任务包括识别蝴蝶和植物,以及清除入侵蚂蚁。身临其境的虚拟环境允许玩家在真实环境中没有成群的蚊子和闷热的情况下探索森林。通过游戏重新思考一种不同的交流蝴蝶保护和环境管理的方式,我们可以接触到许多原本可能不受传统教育路线影响的人。虚拟游戏旨在通过有意义的任务和可衡量的结果来教育玩家,它通过直接体验提供了另一种直接获取知识和被动移情的途径。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Living room conservation: a virtual way to engage participants in insect conservation
Through interactive gaming, virtual reality applied to butterfly and forest conservation activities can reach a broad audience and initiate a paradigm shift towards coexistence between humans and butterflies under urban settings. Butterfly World 1.0 is a serious game designed to teach players about butterflies and plants in dry forest ecosystems in the Florida Keys (USA). Tasks include butterfly and plant identification and the removal of an invasive ant species. The immersive virtual environment allows players to explore the forest without swarms of mosquitoes and oppressive heat present in the real environment. Rethinking a different way of communicating butterfly conservation and environmental stewardship through gaming, we can reach many who might otherwise remain untouched by traditional education routes. Virtual gaming, designed to educate the player through meaningful tasks and measurable outcomes, presents another avenue for direct knowledge acquisition and passive empathy through direct experiences.
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来源期刊
Rethinking Ecology
Rethinking Ecology Environmental Science-Ecology
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