虚拟现实作为一种非药物策略在儿科针头使用过程中控制疼痛

Marcia Pestana-Santos, Daniela Santos, J. Pinto, Sara Nunes, Lurdes Lomba
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引用次数: 0

摘要

引言打针手术对儿童来说可能非常痛苦,并产生压力和焦虑。虚拟现实(VR)已被用于增强儿童在这些过程中的注意力,以控制疼痛。本研究旨在确定VR在儿科针头手术中用于疼痛控制的优势和局限性。方法研究仅限于4-18岁的儿童,他们接受了包括针头和带护目镜、耳机或头盔的VR的手术。使用CINAHL Complete、MedicLatina、Medline Complete、B-on、LILACS和SciELO数据库进行全面搜索策略,以查找2015年1月至2020年4月发表的相关研究。保留的研究包括实验性和准实验性、随机对照试验和非随机对照试验以及前瞻性和回顾性研究。结果检索出80篇文章。其中,有六篇文章符合入选标准。使用VR的优点是(a)减少疼痛;(b) 改善沟通;(c) 成功执行程序的可能性增加;(d) 减少焦虑、压力、痛苦和恐惧;(e) 更容易操作设备;(f) 几乎完全隔离外部噪声;以及(g)低成本、轻便和易于运输。报告的缺点是护目镜的尺寸、反复玩耍带来的烦恼以及偶尔恶心的副作用。讨论VR被认为是一种在临床实践中使用的具有积极效果的交互式数字治疗玩具。随着孩子们变得更冷静,VR还可以减轻护理压力,改善孩子和护士之间的沟通。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality as a Nonpharmacological Strategy in Pediatric Pain Control During Procedures With Needle Use
Introduction Needle procedures can be very painful for children and generate stress and anxiety. Virtual reality (VR) has been used to enhance a child's distraction for pain control during these procedures. This study aims to identify the advantages and limitations of VR used for pain control in procedures using needles in pediatrics. Methods Studies were limited to children aged 4–18 years undergoing a procedure involving needles and the use of VR with goggles, headset, or helmet. A comprehensive search strategy using CINAHL Complete, MedicLatina, Medline Complete, B-on, LILACS, and SciELO databases was undertaken to find relevant studies published from January 2015 to April 2020. The retained studies included experimental and quasi-experimental, randomized controlled trials and nonrandomized controlled trials as well as prospective and retrospective studies. Results The search yielded 80 articles. Of these, six articles met the inclusion criteria. Advantages found with the use of VR were (a) decrease of pain; (b) improvement of communication; (c) increased probability of success in performing the procedures; (d) reduction of anxiety, stress, distress, and fear; (e) easier handling of equipment; (f) almost complete isolation of external noise; and (g) low cost, lightness, and ease of transportation. Disadvantages reported were goggles' size and annoyance from repeated play and the occasional side effect of nausea. Discussion VR is considered an interactive digital therapeutic toy used with positive effects in clinical practice. As children become calmer, VR can also reduce nursing stress and improve communication between children and nurses.
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