基于Arduino的物体密度测量实学习介质的开发

Matsun Matsun, Boisandi Boisandi, I. Sari, S. Hadiati, Mikael Trimon Zadrianus
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引用次数: 3

摘要

开发基于Arduino的物理学习媒体测量密度的目的是根据媒体专家和材料专家的评估来确定可行性的水平,以及确定学生对所进行的学习媒体开发的反应。本研究采用ADDIE模型,该模型分为分析、设计、开发、实施和评估5个阶段。根据数据分析可以得出,两位媒体专家对基于Arduino的物理学习媒体的验证,平均百分比得分为92.08%,标准非常好;两位材料专家验证,平均百分比得分为88.75%,标准非常好。学生对基于Arduino Uno微控制器的物理学习媒体的反应以非常不错的标准获得了84.58%的平均百分比分数。本研究的意义在于,教师和学生可以使用数字化开发的工具,并将其与手工实验进行比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Arduino Uno-based real learning media for measuring density of objects
The purpose of developing Arduino Uno-based physics learning media to measure density is to determine the level of feasibility based on the assessment of media experts and material experts, as well as to determine student responses to the development of learning media carried out. This study uses the ADDIE model which consists of 5 stages, namely analysis, design, development, implementation, and evaluation. Based on the data analysis, it can be concluded that the validation of the Arduino Uno-based physics learning media by two media experts obtained an average percentage score of 92.08% with very decent criteria and by two material expert validators obtained an average percentage score of 88, 75% with very decent criteria. Student responses to the Arduino Uno microcontroller-based physics learning media obtained an average percentage score of 84.58% with very decent criteria. The implication of this research is that teachers and students can use tools developed digitally and can compare them with manual experiments.
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