运动锻炼在促进老年人心理健康方面的效果:系统评价方案

A. Lima, M. T. Moreira, M. S. Ferreira, V. Parola, F. Sampaio, M. D. P. Nóbrega, C. Fernandes
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引用次数: 0

摘要

背景:科学技术的进步极大地影响了我们的日常生活,我们很难想象没有它们的生活。然而,老年人获得这些资源的机会有限,妨碍了他们的自主性。为了解决这个问题,有人建议使用游戏来促进老年人的心理健康和社会化。本研究旨在系统回顾运动游戏在促进老年人心理健康和社会化方面的有效性。方法:采用乔安娜布里格斯研究所推荐的方法进行系统评价。与研究课题相关的数据库,如老年护理、老年康复、老年游戏、视频游戏、游戏和玩具、心理健康、焦虑、抑郁、压力和生理因素等,将被检索为实验和准实验研究,以及有和没有对照组的随机研究。结果:通过系统的文献综述,对运动游戏在促进老年人心理健康和社会化方面的效果进行综合研究。结论:运动游戏有可能有效改善老年人群的心理健康和社会化。确定哪些游戏对这些目的最有效,对于向这一人群提供医疗保健服务非常重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Efficacy of the Use of Exergames in Promoting the Mental Health of the Elderly: Protocol of a Systematic Review
Background: Scientific and technological advancements have significantly impacted our daily lives, and it is not easy to imagine living without their benefits. However, elderly individuals may experience limited access to these resources, impeding their autonomy. To address this, the use of exergames has been proposed to promote the mental health and socialization of older people. This study aims to systematically review the effectiveness of exergames in promoting older people’s mental health and socialization. Methods: The Joanna Briggs Institute’s recommended methodology will be used for a systematic review. Databases relevant to the research topic, such as those regarding gerontologic care, aged rehabilitation, geriatric games, video games, play and playthings, mental health, anxiety, depression, stress, and physiological factors, will be searched for experimental and quasi-experimental studies, as well as randomized studies with and without control groups. Results: The systematic literature review will synthesize findings on the effectiveness of exergames in promoting mental health and socialization in the elderly population. Conclusions: Exergames may have the potential to effectively improve the mental health and socialization of the elderly population. Identifying which exergames are most effective for these purposes is important to inform the provision of healthcare to this population.
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