{"title":"跟踪可视化实践:参与建筑和空间规划的模拟","authors":"Esther Dessewffy, Andrea Schikowitz, S. Davies","doi":"10.1080/14626268.2023.2200762","DOIUrl":null,"url":null,"abstract":"ABSTRACT Using ethnographic vignettes from the development of simulations for architectural design and spatial planning in university contexts, this article discusses how the material, embodied, and tacit dimensions of developing and doing research with simulations can be opened up to analysis. We ask how (in)visibility comes to matter in simulations and how it is made and unmade in different situations. In particular, we explore how specific enactments of the things that are simulated and the practices involved in producing and handling them are rendered (in)visible through the simulation process. We argue that focusing on the politics of (in)visibility in making simulations can render power relations underpinning architectural and spatial planning practices more apparent.","PeriodicalId":54180,"journal":{"name":"DIGITAL CREATIVITY","volume":"34 1","pages":"127 - 142"},"PeriodicalIF":1.3000,"publicationDate":"2023-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Tracing (in)visibilising practices: engaging with simulations for architecture and spatial planning\",\"authors\":\"Esther Dessewffy, Andrea Schikowitz, S. Davies\",\"doi\":\"10.1080/14626268.2023.2200762\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT Using ethnographic vignettes from the development of simulations for architectural design and spatial planning in university contexts, this article discusses how the material, embodied, and tacit dimensions of developing and doing research with simulations can be opened up to analysis. We ask how (in)visibility comes to matter in simulations and how it is made and unmade in different situations. In particular, we explore how specific enactments of the things that are simulated and the practices involved in producing and handling them are rendered (in)visible through the simulation process. We argue that focusing on the politics of (in)visibility in making simulations can render power relations underpinning architectural and spatial planning practices more apparent.\",\"PeriodicalId\":54180,\"journal\":{\"name\":\"DIGITAL CREATIVITY\",\"volume\":\"34 1\",\"pages\":\"127 - 142\"},\"PeriodicalIF\":1.3000,\"publicationDate\":\"2023-04-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"DIGITAL CREATIVITY\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/14626268.2023.2200762\",\"RegionNum\":4,\"RegionCategory\":\"艺术学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"0\",\"JCRName\":\"ART\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"DIGITAL CREATIVITY","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/14626268.2023.2200762","RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ART","Score":null,"Total":0}
Tracing (in)visibilising practices: engaging with simulations for architecture and spatial planning
ABSTRACT Using ethnographic vignettes from the development of simulations for architectural design and spatial planning in university contexts, this article discusses how the material, embodied, and tacit dimensions of developing and doing research with simulations can be opened up to analysis. We ask how (in)visibility comes to matter in simulations and how it is made and unmade in different situations. In particular, we explore how specific enactments of the things that are simulated and the practices involved in producing and handling them are rendered (in)visible through the simulation process. We argue that focusing on the politics of (in)visibility in making simulations can render power relations underpinning architectural and spatial planning practices more apparent.
期刊介绍:
Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts