基于触觉反馈的交互式物理虚拟雕刻

IF 1.4 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Avirup Mandal, P. Chaudhuri, S. Chaudhuri
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引用次数: 3

摘要

雕刻是一种依靠视觉和触觉的艺术形式。因此,雕刻的忠实模拟需要互动,物理上准确的触觉和视觉反馈。我们提出了一个互动的基于物理的雕刻框架与忠实的触觉反馈。我们通过设计一种称为改进稳定扩展有限元法的稳定、无重网格切割算法来实现材料的切割。我们提出了一个模拟框架,以实现稳定的视觉和触觉反馈在交互速率。我们通过广泛的用户研究定量和定量地评估我们的框架的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Physics-Based Virtual Sculpting with Haptic Feedback
Sculpting is an art form that relies on both the visual and tactile senses. A faithful simulation of sculpting, therefore, requires interactive, physically accurate haptic and visual feedback. We present an interactive physics-based sculpting framework with faithful haptic feedback. We enable cutting of the material by designing a stable, remeshing-free cutting algorithm called Improved stable eXtended Finite Element Method. We present a simulation framework to enable stable visual and haptic feedback at interactive rates. We evaluate the performance of our framework quantitatively and quantitatively through an extensive user study.
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CiteScore
2.90
自引率
0.00%
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