射手传奇:角色扮演游戏Untuk Anak-Anak Berbasis Mobile

Ilham Hanif Pamulia, Slamet Wiyono, Sharfina Febbi Handayani
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引用次数: 0

摘要

游戏是娱乐的一部分,它尽可能具有吸引力,可以使用电子媒体来玩。印度尼西亚游戏的发展已经产生了一种新的类型,即角色扮演游戏(RPG),目前在儿童中非常受欢迎,玩家在虚构的环境中扮演角色。目前,孩子们玩的游戏很多,但提供印尼木偶英雄人物知识的游戏并不多。本研究旨在开发一款关于大阳角色,尤其是阿诸那角色的手游,在完成《弓箭手传说》的各个关卡的过程中,培养孩子解决问题的能力,培养创造力,形成不屈的乐观态度。这种游戏开发方法使用了从问题识别、数据收集、数据分析、系统设计、系统创建、执行和测试开始的阶段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Legend of Archer : Role Playing Game Untuk Anak-Anak Berbasis Mobile
Game is a part of the entertainment that is made as attractive as possible and can be played using electronic media. The development of games in Indonesia has given rise to a new genre in the form of Role Playing games (RPG) which is currently very popular with children, where players play the role of characters in fictional settings. Currently, there are many games that are played by children, but not many provide knowledge about the hero characters of Indonesian puppet characters. This study aims to develop a mobile-based game about wayang characters, especially Arjuna characters who can train children's ability to solve problems, train creativity and form an unyielding optimistic attitude when completing all levels of The Legend Of Archer Game. This game development method uses stages starting from problem identification, data collection, data analysis, system design, system creation, implementation, and testing.
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