{"title":"书评:《顽皮的视觉:光学玩具与儿童媒介文化的出现》","authors":"Victor Navarro-Remesal","doi":"10.1177/17468477211049364","DOIUrl":null,"url":null,"abstract":"Optical toys have long been relegated to being museum pieces in the prehistory of cinema, whether they are live action or animated. In their time, they were, however, not only things to be seen, to be looked at, but playthings – things to be played with. More importantly, they were radically new. Meeting them, just as precursors to cinema now, it may be hard to imagine them as challenges to the media ecology of their time, full of promises, fears and reception debates. Helping us to imagine that is precisely what Meredith A Bak’s very exciting and thought-provoking Playful Visions: Optical Toys and the Emergence of Children’s Media Culture sets out to do. Published under the dual categories of ‘education and media’, the book’s interdisciplinary approach to optical toys in their original 19thand early 20th-century contexts makes it relevant for scholars outside of childhood studies as well, such as game and play studies or, more importantly, animation studies. Although it is not framed within film and animation studies, its archival and media-archaeological treatment of optical toys challenges us to rethink these early predecessors of animation under a new, more nuanced light. Bak’s interest in archival and phenomenological foci brings her study closer to a history of the ideas of (educational) toys and of vision in the century before the advent of screen media. In this, optical toys were the cultural space that paved the way for the coming media, their spectators, their industries and their public discussion. Given the complex way that Bak tackles an already complex subject, the best way to understand the book is by going through its contents. The chapters are structured in a more or less linear order, although the book is not constructed merely as a catalogue of inventions. Chapter 1, ‘Templates, Toys, and Text: Optical Toys in Nineteenth-Century Children’s Culture’, explores the ways that optical toys were introduced and distributed through venues like the juvenile print market. The next three chapters give us a more in-depth look at specific toys. Chapter 2, ‘Language in Motion: The Thaumatrope Establishes a Multimedia Convention’, investigates the thaumatrope, while Chapter 3, ‘Seeing Things: Optical Play at Home’, focuses on domestic uses of toys such as the zoetrope or the phenakistoscope. Chapter 4, ‘Moveable Toy Books and the Culture of Independent Play’, deals with a media format that is rather under-researched: the moveable toy book. This shows the breadth of Bak’s ‘ludic archive’, and highlights general historical trends such as the conquest of domestic space and the conception of leisure time for children apart from adults. The following chapters deal more directly with the application of optical toys in pedagogic projects. Chapter 5, ‘Color Education: From the Chaotic Kaleidoscope to the Orderly Spectrum’, shows the industry and theories built around the pedagogy of colour, in part as a response to 1049364 ANM0010.1177/17468477211049364AnimationBook review book-review2021","PeriodicalId":43271,"journal":{"name":"Animation-An Interdisciplinary Journal","volume":"16 1","pages":"221 - 223"},"PeriodicalIF":0.3000,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Book review: Playful Visions: Optical Toys and the Emergence of Children’s Media Culture\",\"authors\":\"Victor Navarro-Remesal\",\"doi\":\"10.1177/17468477211049364\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Optical toys have long been relegated to being museum pieces in the prehistory of cinema, whether they are live action or animated. 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Although it is not framed within film and animation studies, its archival and media-archaeological treatment of optical toys challenges us to rethink these early predecessors of animation under a new, more nuanced light. Bak’s interest in archival and phenomenological foci brings her study closer to a history of the ideas of (educational) toys and of vision in the century before the advent of screen media. In this, optical toys were the cultural space that paved the way for the coming media, their spectators, their industries and their public discussion. Given the complex way that Bak tackles an already complex subject, the best way to understand the book is by going through its contents. The chapters are structured in a more or less linear order, although the book is not constructed merely as a catalogue of inventions. Chapter 1, ‘Templates, Toys, and Text: Optical Toys in Nineteenth-Century Children’s Culture’, explores the ways that optical toys were introduced and distributed through venues like the juvenile print market. The next three chapters give us a more in-depth look at specific toys. Chapter 2, ‘Language in Motion: The Thaumatrope Establishes a Multimedia Convention’, investigates the thaumatrope, while Chapter 3, ‘Seeing Things: Optical Play at Home’, focuses on domestic uses of toys such as the zoetrope or the phenakistoscope. Chapter 4, ‘Moveable Toy Books and the Culture of Independent Play’, deals with a media format that is rather under-researched: the moveable toy book. This shows the breadth of Bak’s ‘ludic archive’, and highlights general historical trends such as the conquest of domestic space and the conception of leisure time for children apart from adults. The following chapters deal more directly with the application of optical toys in pedagogic projects. 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引用次数: 0
摘要
光学玩具在电影史上一直被归为博物馆藏品,无论是真人版还是动画版。然而,在他们的时代,它们不仅是可以被看到、被观看的东西,也是可以玩耍的东西。更重要的是,它们是全新的。与他们会面,就像现在电影的先驱一样,很难想象他们是对他们那个时代媒体生态的挑战,充满了承诺、恐惧和接受辩论。帮助我们想象这正是Meredith A Bak的《有趣的愿景:光学玩具和儿童媒体文化的兴起》所要做的。该书以“教育和媒体”的双重类别出版,这本书在19世纪和20世纪初对光学玩具的跨学科研究使其与儿童研究之外的学者也很相关,比如游戏和游戏研究,或者更重要的是,动画研究。尽管它没有被纳入电影和动画研究,但它对光学玩具的档案和媒体考古处理,让我们在一个新的、更微妙的视角下重新思考这些早期的动画前辈。Bak对档案和现象学焦点的兴趣使她的研究更接近于屏幕媒体出现之前的一个世纪的(教育)玩具和视觉思想的历史。在这方面,光学玩具是为即将到来的媒体、观众、行业和公众讨论铺平道路的文化空间。考虑到Bak处理一个已经很复杂的主题的复杂方式,理解这本书的最好方法是仔细阅读它的内容。章节的结构或多或少是线性的,尽管这本书不仅仅是一个发明目录。第一章“模板、玩具和文本:19世纪儿童文化中的光学玩具”探讨了光学玩具通过青少年印刷市场等场所引入和分销的方式。接下来的三章让我们更深入地了解具体的玩具。第2章“运动中的语言:Thaumatrope建立多媒体公约”研究了Thaumatrope,而第3章“看东西:在家里玩光学游戏”则关注了zoetrope或phenakistoscope等玩具在国内的使用。第4章,“可移动玩具书和独立游戏文化”,涉及一种研究不足的媒体形式:可移动玩具书籍。这显示了Bak“荒唐档案”的广度,并突出了一般的历史趋势,如对家庭空间的征服以及儿童与成年人以外的休闲时间的概念。以下章节更直接地讨论了光学玩具在教学项目中的应用。第5章“色彩教育:从混乱的万花筒到有序的光谱”展示了围绕色彩教育学构建的行业和理论,部分是对1049364 ANM0010.1177/1768477211049364动画书评2021的回应
Book review: Playful Visions: Optical Toys and the Emergence of Children’s Media Culture
Optical toys have long been relegated to being museum pieces in the prehistory of cinema, whether they are live action or animated. In their time, they were, however, not only things to be seen, to be looked at, but playthings – things to be played with. More importantly, they were radically new. Meeting them, just as precursors to cinema now, it may be hard to imagine them as challenges to the media ecology of their time, full of promises, fears and reception debates. Helping us to imagine that is precisely what Meredith A Bak’s very exciting and thought-provoking Playful Visions: Optical Toys and the Emergence of Children’s Media Culture sets out to do. Published under the dual categories of ‘education and media’, the book’s interdisciplinary approach to optical toys in their original 19thand early 20th-century contexts makes it relevant for scholars outside of childhood studies as well, such as game and play studies or, more importantly, animation studies. Although it is not framed within film and animation studies, its archival and media-archaeological treatment of optical toys challenges us to rethink these early predecessors of animation under a new, more nuanced light. Bak’s interest in archival and phenomenological foci brings her study closer to a history of the ideas of (educational) toys and of vision in the century before the advent of screen media. In this, optical toys were the cultural space that paved the way for the coming media, their spectators, their industries and their public discussion. Given the complex way that Bak tackles an already complex subject, the best way to understand the book is by going through its contents. The chapters are structured in a more or less linear order, although the book is not constructed merely as a catalogue of inventions. Chapter 1, ‘Templates, Toys, and Text: Optical Toys in Nineteenth-Century Children’s Culture’, explores the ways that optical toys were introduced and distributed through venues like the juvenile print market. The next three chapters give us a more in-depth look at specific toys. Chapter 2, ‘Language in Motion: The Thaumatrope Establishes a Multimedia Convention’, investigates the thaumatrope, while Chapter 3, ‘Seeing Things: Optical Play at Home’, focuses on domestic uses of toys such as the zoetrope or the phenakistoscope. Chapter 4, ‘Moveable Toy Books and the Culture of Independent Play’, deals with a media format that is rather under-researched: the moveable toy book. This shows the breadth of Bak’s ‘ludic archive’, and highlights general historical trends such as the conquest of domestic space and the conception of leisure time for children apart from adults. The following chapters deal more directly with the application of optical toys in pedagogic projects. Chapter 5, ‘Color Education: From the Chaotic Kaleidoscope to the Orderly Spectrum’, shows the industry and theories built around the pedagogy of colour, in part as a response to 1049364 ANM0010.1177/17468477211049364AnimationBook review book-review2021
期刊介绍:
Especially since the digital shift, animation is increasingly pervasive and implemented in many ways in many disciplines. Animation: An Interdisciplinary Journal provides the first cohesive, international peer-reviewed publishing platform for animation that unites contributions from a wide range of research agendas and creative practice. The journal"s scope is very comprehensive, yet its focus is clear and simple. The journal addresses all animation made using all known (and yet to be developed) techniques - from 16th century optical devices to contemporary digital media - revealing its implications on other forms of time-based media expression past, present and future.