基于安卓增强现实技术的计算机硬件教育程序开发设计

A. Saputra, Adhi Susano, Puji Astuti
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引用次数: 7

摘要

在学习和可视化计算机设备时,学生和学生在学习和记忆计算机单元时往往会遇到困难。本研究旨在利用基于android的智能手机技术的发展,利用增强现实技术,创建一个关于计算机硬件的学习应用程序。用于构建此应用程序的开发方法是瀑布方法。制作本应用程序使用c#语言和unity 3D游戏引擎软件。这个应用程序将vuforia作为SDK来创建一个在Android操作系统上运行的增强现实,并使用位于标记中的虚拟按钮。该应用程序提供有关计算机硬件的信息并显示3D对象,特别是处理单元,即处理器,主板,RAM,硬盘驱动器和VGA。选择的研究对象是学生和学习过计算机硬件组件的学生。这是为了找出学生和学生在学习计算机硬件材料时所面临的困难。制作此应用程序的目的是让学生,学生甚至IT专业以外的人可以在提供3D对象模型和相关信息的应用程序的帮助下学习计算机硬件材料,而无需查看书籍或其他媒体。关键词:Android,增强现实,计算机,瀑布,Unity
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Rancang Bangun Aplikasi Edukasi Hardware Komputer Berbasis Teknologi Augmented Reality dengan Menggunakan Android

In studying and visualizing computer devices students and students tend to experience difficulties when they want to learn and memorize computer units. This study aims to create a learning application about computer hardware by utilizing the development of Android-based smartphone technology using augmented reality technology. The development method used to build this application is the waterfall method. Making this application uses C # language and unity 3D game engine software. This application applies vuforia as SDK to create an augmented reality that runs on the Android OS and uses a virtual button located in the marker. This application provides information and displays 3D objects about computer hardware, specifically for processing units, namely processor, motherboard, RAM, hard drive and VGA. The chosen research subjects were students and students who had studied computer hardware components. This is determined to find out the difficulties faced by students and students in studying the material of computer hardware. The purpose of making this application is that students, students or even people outside the IT profession can study computer hardware material with the help of applications that provide 3D object models and relevant information without having to look at books or other media.

 

Key Word : Android, Augmented Reality, Computer, Waterfall, Unity

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